Module constraint
Structs§
- CONSTRAINT_
IN_ WORLD_ COORDINATES_ PROPERTY - Specifies if the object constraining is done in world coordinates (when false, done in local coordinates).
- CONSTRAINT_
ORIENTATION_ PROPERTY - Makes an object node where the property is attached to obtain orientation from target object
- CONSTRAINT_
POSITION_ PROPERTY - Makes an object node where the property is attached to obtain position from target object
- Constraints
- Contains property types of Constraints.
- FACE_
TO_ CAMERA_ MODE_ PROPERTY - Sets how to rotate the 3D node towards a camera:
- FACE_
TO_ CAMERA_ TARGET_ CAMERA_ PROPERTY - Sets the camera towards which the 3D node turns when you set the Face to Camera Mode property. The default is the Scene default camera.
- LOOK_
AT_ PROPERTY - Makes a node to always face the node set in this property.
Enums§
- Face
ToCamera Mode - Specifies the options for setting a 3D node to turn towards a camera.