Module constraint

Structs§

CONSTRAINT_IN_WORLD_COORDINATES_PROPERTY
Specifies if the object constraining is done in world coordinates (when false, done in local coordinates).
CONSTRAINT_ORIENTATION_PROPERTY
Makes an object node where the property is attached to obtain orientation from target object
CONSTRAINT_POSITION_PROPERTY
Makes an object node where the property is attached to obtain position from target object
Constraints
Contains property types of Constraints.
FACE_TO_CAMERA_MODE_PROPERTY
Sets how to rotate the 3D node towards a camera:
FACE_TO_CAMERA_TARGET_CAMERA_PROPERTY
Sets the camera towards which the 3D node turns when you set the Face to Camera Mode property. The default is the Scene default camera.
LOOK_AT_PROPERTY
Makes a node to always face the node set in this property.

Enums§

FaceToCameraMode
Specifies the options for setting a 3D node to turn towards a camera.