Module blur_effect2d

Structs§

BlurEffect2D
Use BlurEffect2D to apply a Gaussian blur post-processing effect to 2D nodes.
ENABLED_PROPERTY
Whether to apply this effect.
MASKED_PROPERTY
Sets whether to blur only the pixels whose alpha channel value is not zero. When you enable this property, the blur does not spread to fully transparent pixels and the edges of the content stay sharp. The default value is false.
NodeEffect2D
Use node effects to apply post-processing effects to 2D nodes.
QUALITY_PROPERTY
Sets the visual quality of the blur. Lower quality uses less computing and memory resources.
RADIUS_PROPERTY
Sets the amount of blur by defining the radius of the circular area of pixels that blend into each other. The blur radius also determines the distance in pixels that the blur expands the render area by extending outward from an edge, unless you enable the Masked Blur property. To disable the blur effect, set this property to 0. The default value is 8.
Resource
Represents the base class for all resources. This base class contains information related to the type of the resource and the loading status of the resource data. The actual resource data is specific to the sub-classes.

Enums§

Quality
Defines the visual quality levels of the blur effect.