Represents the base class for all resources.
This base class contains information related to the type of the resource and the
loading status of the resource data. The actual resource data is specific to the sub-classes.
Sets a frame offset to the rendering rate that you set with the Update Rate property. This lets you cascade multiple updating Render Passes to different frames.
Sets the rate at which to render the Render Pass. To render every frame, set to 1. To render every second frame, set to 2, and so on. To render only once, set to 0.