Module activity_concept
Structs§
- ACTIVATED_
BY_ ACTIVATION_ MODIFIER_ PROPERTY - ACTIVITY_
ACTIVATED_ MESSAGE - An Activity sends this message when it is activated.
- ACTIVITY_
ACTIVATING_ MESSAGE - An Activity sends this message when it is in the activating state.
- ACTIVITY_
DEACTIVATED_ MESSAGE - An Activity sends this message when it is deactivated.
- ACTIVITY_
DEACTIVATING_ MESSAGE - An Activity sends this message when it is in the deactivating state.
- Activity
Concept - Activity
Internal Message Arguments - Activity
Message Arguments - Activity
Prefab Message Arguments - DUMMY_
STATE_ MANAGER_ PROPERTY - FINISHED_
EXCLUSIVE_ DEACTIVATING_ ANIMATION_ INTERNAL_ MESSAGE - FINISHED_
PARALLEL_ ACTIVATING_ ANIMATION_ INTERNAL_ MESSAGE - FINISHED_
PARALLEL_ DEACTIVATING_ ANIMATION_ INTERNAL_ MESSAGE - KEEP_
ACTIVITY_ ALIVE_ PROPERTY - Sets how to handle the Activity node when you deactivate it:
- READY_
FOR_ ACTIVATION_ ANIMATION_ INTERNAL_ MESSAGE - SAVE_
LAST_ FOCUSED_ NODE_ PROPERTY - When this property is enabled, Kanzi remembers the last-focused node in this Activity and sets the key focus to that node when you activate this Activity again. This is the default. When you do not want Kanzi to remember the last-focused node in this Activity, disable this property.
- START_
ACTIVATION_ INTERNAL_ MESSAGE - START_
DEACTIVATION_ INTERNAL_ MESSAGE - START_
EXCLUSIVE_ ACTIVATING_ ANIMATION_ INTERNAL_ MESSAGE - START_
EXCLUSIVE_ DEACTIVATING_ ANIMATION_ INTERNAL_ MESSAGE - START_
PARALLEL_ ACTIVATING_ ANIMATION_ INTERNAL_ MESSAGE - START_
PARALLEL_ DEACTIVATING_ ANIMATION_ INTERNAL_ MESSAGE - STATUS_
CHANGED_ MESSAGE - An Activity sends this message when the value of its Activity Status property changes.
- STATUS_
PROPERTY - Sets the possible states of the Activity when its Activity Host activates or deactivates that Activity.
- Start
Activation Internal Message Arguments - Status
Changed Internal Message Arguments - Status
Changed Message Arguments
Enums§
- Activity
Status - Legacy version of enum “kanzi.ActivityConcept.Status”. Defines possible states of an Activity. Activity Host nodes can activate and deactivate their child Activities. This enumeration defines the possible states of an Activity during the the process of activation and deactivation. You can use this functionality to react to changes in Activity status in your application code and in Kanzi Studio. See: Activity, StatusProperty
- Keep
Alive Policy - Defines the policy for an inactive Activity.
Traits§
- IActivity
Concept - Base class for Activity classes. This class defines common types, properties, and messages for Activity classes. See: Activity2D, Activity3D