Module on_attached_trigger
Structs§
- INode
Component Base - ITrigger
Base - NAME_
PROPERTY - Name
- Node
Component - NodeComponent is the base class for all node components. Node component is an isolated piece of logic which can be attached to any node in order to add additional functionality to it. Examples of node component could be Trigger which performs specific actions when certain conditions are met or AnimationPlayer which animates specific properties of the node it is attached to and its child nodes.
- Node
Component Message Arguments - Node
Component Source Message Arguments - OnAttached
Trigger - On Attached Trigger.
- Trigger
- Trigger is the base class for defining events, conditions and actions for content-driven logic programming.
- Trigger
Actions Iterator - Trigger
Conditions Iterator
Enums§
- Node
Component State - Legacy version of enum “kanzi.NodeComponent.State”. State indicating if component is attached to a node, detached from any node or in process of attaching/detaching.