kanzi::autogen::coreui::effect

Module shadow_effect2d

Structs§

  • Reports the offset of the shadow from the object along the x and y axes in pixels. Kanzi calculates the offset from the values of the Shadow Distance and Shadow Angle properties or from the Override Shadow Offset, if it is set.
  • Sets the direction of the shadow as an angle relative to the positive x axis. The default is 45 degrees. When you set the Override Shadow Offset property, this property has no effect.
  • Sets the blend mode to use for rendering the shadow.
  • Sets the softness of the shadow by defining the distance in pixels the shadow blur extends outward from an edge. For a shadow with sharp edges, set to 0. The default is 8 pixels.
  • Sets the color and alpha of the shadow.
  • Sets how far to move the shadow from the object in the direction set by the Shadow Angle property. The default is 10 pixels. When you set the Override Shadow Offset property, this property has no effect.
  • Whether to apply this effect.
  • Use node effects to apply post-processing effects to 2D nodes.
  • Sets the offset of the shadow from the object along the x and y axes in pixels. When you set this property, the Shadow Angle and Shadow Distance properties have no effect. To disable the offset override, remove this property.
  • Sets the visual quality of the shadow. Lower quality uses less computing and memory resources.
  • Represents the base class for all resources. This base class contains information related to the type of the resource and the loading status of the resource data. The actual resource data is specific to the sub-classes.
  • Whether to render only the shadow without the node contents.
  • Use ShadowEffect2D to apply drop- and inner-shadow post-processing effects to 2D nodes.
  • Sets the type of the shadow:

Enums§

  • Defines the visual quality levels of the shadow effect.
  • Defines the types of the shadow effect.