Use a brush to fill a Node2D.
Horizontal Tiling for the brush. Affects the scale of texture coordinates.
Modulation color for brush. Effects brush rendering that needs color modulation.
Texture for brush.
Represents the base class for all resources.
This base class contains information related to the type of the resource and the
loading status of the resource data. The actual resource data is specific to the sub-classes.
Texture brush class.
Vertical Tiling for the brush. Affects the scale of texture coordinates.