Actions are small operations that Kanzi executes when the trigger event that contains that action occurs
and the trigger conditions are met. Action is the base class for actions. For example, if you want to perform
a simple operation, such as set a value of a property, you can use a trigger with the SetPropertyAction
action.
Base abstraction class for Action classes.
See: Action, ApplyAction.
The time in milliseconds after which Kanzi invokes the action.
The message dispatch mode (deprecated).
DispatchMessageAction dispatches a message of specified type to a specified target.
ForwardingAction is the base class for the action classes that read and send arguments, such as
SetPropertyAction or DispatchMessageAction.
The name of a message type.
Allows to look up the target item using this property (RoutingTarget.Property).
Specifies the target item to which the message is dispatched. If the target resides within the node tree, and the message type has tunneling and bubbling enabled, the message is tunneled and bubbled through the parents of the target.