Filters

Filters collect and reorganize scene objects in your Kanzi project. You can use them to determine which scene objects to render in different render passes. After you set one or more filters or objects sources, a filter collects and outputs a set of scene objects that match the requirements you define in the filter.

Use filters to adjust the rendering for the whole or parts of your Kanzi application. Set an object source for a specific render pass so that the render pass renders only objects passed to it by the object source. See Rendering and Composers.

For example, you can use filters to:

Filters collect for rendering only 3D objects, and you cannot use them to collect, for example, layers.

These filters are available in Kanzi Studio:

See also

Using contains property filters

Using object type filters

Using property is equal filters

Using sorting filters

Using tag filters

Creating reflections

Rendering transparent objects

Using object sources

Rendering

Composers