apply(Renderer3D *renderer, bool enableDepth) | kanzi::RenderContextStack | |
applyStateFor2D(Renderer3D *renderer, FramebufferSharedPtr framebuffer, Vector2 limits, bool enableDepth) | kanzi::RenderContextStack | static |
composerApply(Renderer3D *renderer, Composer *composer) | kanzi::RenderContextStack | |
composerRestore(Renderer3D *renderer, const Composer *composer) | kanzi::RenderContextStack | |
create() | kanzi::RenderContextStack | static |
detach() | kanzi::RenderContextStack | |
getActiveRenderTarget() const | kanzi::RenderContextStack | |
getActiveScreenHeight() const | kanzi::RenderContextStack | |
getActiveScreenWidth() const | kanzi::RenderContextStack | |
getDebugComposer() const | kanzi::RenderContextStack | |
getRenderingViewport(const Renderer3D *renderer, KzcVector4 *out_viewport) const | kanzi::RenderContextStack | |
getScissor(bool *out_enabled, KzcVector4 *out_scissor) const | kanzi::RenderContextStack | |
getSize(Vector2 *out_size) const | kanzi::RenderContextStack | |
getStackSize() const | kanzi::RenderContextStack | |
getTexture() const | kanzi::RenderContextStack | |
getViewport(KzcVector4 *out_viewport) const | kanzi::RenderContextStack | |
isEmpty() const | kanzi::RenderContextStack | |
m_activeRenderTarget | kanzi::RenderContextStack | |
m_debugComposer | kanzi::RenderContextStack | |
m_renderContextStack | kanzi::RenderContextStack | |
peek(FramebufferSharedPtr *out_renderTarget, Vector2 *out_size) | kanzi::RenderContextStack | |
pop() | kanzi::RenderContextStack | |
push(FramebufferSharedPtr renderTarget, Vector2 limits) | kanzi::RenderContextStack | |
RenderContextStack() | kanzi::RenderContextStack | explicit |
reset() | kanzi::RenderContextStack | |
setActiveRenderTarget(const RenderTarget *renderTarget) | kanzi::RenderContextStack | |
setDebugComposer(DebugComposerSharedPtr debugComposer) | kanzi::RenderContextStack | |
setSize(const Vector2 *size) | kanzi::RenderContextStack | |
setViewport(const KzcVector4 *viewport) | kanzi::RenderContextStack | |
viewportApply(float viewportX, float viewportY, float viewportWidth, float viewportHeight, bool scissorEnabled, float scissorX, float scissorY, float scissorWidth, float scissorHeight) | kanzi::RenderContextStack | |