Freeform shader brush renderer. More...
#include <kanzi/core.ui/platform/graphics_backend/gl/material_brush_renderer.hpp>
Public Member Functions | |
void | bind (Renderer3D &renderer, Object *object) |
Bind material brush using a specific object as opposed to the brush. More... | |
virtual void | bindOverride (Renderer3D &renderer) KZ_OVERRIDE |
BrushRenderer::bindOverride() implementation. More... | |
virtual void | updateRenderOverride (bool forceOpaque, bool translucencyHint) KZ_OVERRIDE |
BrushRenderer::updateRenderOverride() implementation. More... | |
GlRenderState & | getRenderState () |
Access render state. More... | |
void | invalidateRenderValues () |
Invalidate all render values. More... | |
Public Member Functions inherited from kanzi::GlBrushRenderer | |
GlBrushRenderer (Brush *brush, Node *node) | |
Constructor. More... | |
virtual | ~GlBrushRenderer () |
Destructor. More... | |
MaterialSharedPtr | acquireErrorMaterial () |
Acquire error material for rendering. More... | |
Public Member Functions inherited from kanzi::BrushRenderer | |
virtual | ~BrushRenderer () |
Destructor. More... | |
void | updateRender (bool forceOpaque, bool translucencyHint) |
Called from Node2D::updateRender(), prepare brush for rendering. More... | |
void | updateRender (bool forceOpaque) |
Default parameter override for updateRender(). More... | |
void | updateRender () |
Default parameter override for updateRender(). More... | |
void | bind (Renderer3D &renderer) |
Bind brush renderer for rendering. More... | |
void | draw (Renderer3D &renderer, const Geometry &quad, const Matrix4x4 &transform) const |
Draw a brush using given quad. More... | |
void | draw (Renderer3D &renderer, const Geometry &quad, const Matrix3x3 &transform) const |
Overload for draw a brush using given quad. More... | |
void | restoreResources () |
Restore resources after sleep. More... | |
Brush * | getBrush () const |
Access brush. More... | |
unsigned int | getPropertyChangeCounter () const |
Access property change counter. More... | |
float | getRenderOpacity () const |
Access opacity. More... | |
void | setRenderOpacity (float opacity) |
Set opacity to use for next attach. More... | |
TextureSharedPtr | getContentTexture () const |
Access content texture. More... | |
void | setContentTexture (TextureSharedPtr texture) |
Set a content texture. More... | |
Node * | getNode () const |
Access node. More... | |
RenderMode | getRenderMode () const |
Get currently selected render mode. More... | |
bool | hasRenderMode () const |
Tell if any (valid) render mode selection has been made. More... | |
bool | hasOpaqueRenderMode () const |
Tell if selected render mode is opaque. More... | |
Static Public Member Functions | |
static BrushRendererPtr | create (Brush *brush, Node *node) |
Create a new shader brush renderer. More... | |
Protected Member Functions | |
MaterialBrushRenderer (Brush *brush, Node *node) | |
Constructor. More... | |
virtual void | drawOverride (Renderer3D &renderer, const Geometry &quad, const Matrix4x4 &transform) const KZ_OVERRIDE |
BrushRenderer::drawOverride() implementation. More... | |
virtual void | restoreResourcesOverride () KZ_OVERRIDE |
BrushRenderer::restoreResourcesOverride() implementation. More... | |
Protected Member Functions inherited from kanzi::BrushRenderer | |
BrushRenderer (Brush *brush, Node *node) | |
Constructor. More... | |
void | setRenderMode (RenderMode selection) |
Set render mode. More... | |
bool | isChangeCounterSame () const |
Check if property change counter matches that of the brush. More... | |
void | updateChangeCounter () |
Update property change counter to match brush. More... | |
Additional Inherited Members | |
Public Types inherited from kanzi::BrushRenderer | |
enum | RenderMode { RenderModeNone, RenderModeInvalid, RenderModeOpaqueNoContent, RenderModeTranslucentNoContent, RenderModeOpaque, RenderModeTranslucent } |
Enum signifying currently selected render mode. More... | |
Protected Attributes inherited from kanzi::GlBrushRenderer | |
MaterialSharedPtr | m_material |
Currently selected material. More... | |
Freeform shader brush renderer.
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static |
void kanzi::MaterialBrushRenderer::bind | ( | Renderer3D & | renderer, |
Object * | object | ||
) |
Bind material brush using a specific object as opposed to the brush.
|
inlinevirtual |
BrushRenderer::bindOverride() implementation.
Implements kanzi::BrushRenderer.
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virtual |
BrushRenderer::updateRenderOverride() implementation.
Implements kanzi::BrushRenderer.
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inline |
Access render state.
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inline |
Invalidate all render values.
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protectedvirtual |
BrushRenderer::drawOverride() implementation.
Implements kanzi::BrushRenderer.
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protectedvirtual |
BrushRenderer::restoreResourcesOverride() implementation.
Implements kanzi::BrushRenderer.