Filters

Filters collect and reorganize scene objects in your Kanzi project. You can use them to determine which scene objects to render in different render passes. After you set one or more filters or object sources, a filter collects and outputs a set of scene objects that match the requirements you define in that filter.

Use filters to adjust the rendering for the whole or parts of your Kanzi application. Set an object source for a specific render pass so that the render pass renders only objects passed to it by the object source. See Rendering.

For example, you can use filters to:

Filters collect only 3D objects.

These filters are available in Kanzi Studio:

Using filters in the API

For details, see the KzuFilterObjectSource class in the API reference.

See also

Using Contains Property Filter filters

Using Object Type Filter filters

Using Property Is Equal Filter filters

Using Sorting Filter filters

Using Tag Filter filters

Tutorial: Create reflections

Rendering transparent nodes

Using object sources

Rendering