Filters collect and reorganize scene objects in your Kanzi project. You can use them to determine which scene objects to render in different render passes. After you set one or more filters or object sources, a filter collects and outputs a set of scene objects that match the requirements you define in that filter.
Use filters to adjust the rendering for the whole or parts of your Kanzi application. Set an object source for a specific render pass so that the render pass renders only objects passed to it by the object source. See Rendering.
For example, you can use filters to:
Filters collect only 3D objects.
These filters are available in Kanzi Studio:
For details, see the KzuFilterObjectSource
class in the API reference.
Using Contains Property Filter filters
Using Object Type Filter filters