kanzi::NodeCompositor2D Member List

This is the complete list of members for kanzi::NodeCompositor2D, including all inherited members.

beginChildrenComposition(CompositionStack &compositionStack, Vector2 requiredSize)kanzi::NodeCompositor2D
beginFinalComposition(CompositionStack &compositionStack, CompositionManager *compositionManager, Vector2 requiredSize, bool alphaRequired, bool depthRequired, bool stencilRequired)kanzi::NodeCompositor2D
beginSelfComposition(CompositionStack &compositionStack, Vector2 requiredSize)kanzi::NodeCompositor2D
blitChildrenComposition(Renderer3D &renderer, CompositionStack &compositionStack, Texture &texture, QuadDescription &backgroundQuad, const Matrix3x3 &transform, Vector2 quadSize)kanzi::NodeCompositor2D
blitFinalComposition(Renderer3D &renderer, CompositionStack &compositionStack, CompositionManager *compositionManager, TextureSharedPtr renderTargetTexture, QuadDescription &backgroundQuad, const Matrix3x3 &transform, Vector2 quadSize)kanzi::NodeCompositor2D
blitSelfComposition(Renderer3D &renderer, CompositionStack &compositionStack, Texture &texture, QuadDescription &backgroundQuad, const Matrix3x3 &transform, Vector2 quadSize)kanzi::NodeCompositor2D
ChildrenCompositingBitCache enum valuekanzi::NodeCompositor2D
ChildrenCompositingBitCount enum valuekanzi::NodeCompositor2D
ChildrenCompositingBitRequest enum valuekanzi::NodeCompositor2D
ComposeChildrenBits enum namekanzi::NodeCompositor2D
ComposeFinalBits enum namekanzi::NodeCompositor2D
ComposeSelfBits enum namekanzi::NodeCompositor2D
createCompositionBrushRenderer(Node &node, Brush &brush, TextureSharedPtr texture)kanzi::NodeCompositor2D
endChildrenComposition(CompositionStack &compositionStack)kanzi::NodeCompositor2D
endFinalComposition(CompositionStack &compositionStack)kanzi::NodeCompositor2D
endSelfComposition(CompositionStack &compositionStack)kanzi::NodeCompositor2D
FinalCompositingBitCache enum valuekanzi::NodeCompositor2D
FinalCompositingBitCount enum valuekanzi::NodeCompositor2D
FinalCompositingBitForce enum valuekanzi::NodeCompositor2D
FinalCompositingBitOffscreen enum valuekanzi::NodeCompositor2D
FinalCompositingBitOpacity enum valuekanzi::NodeCompositor2D
FinalCompositingBitRequest enum valuekanzi::NodeCompositor2D
getCacheChildrenBrushRenderer() const kanzi::NodeCompositor2Dinline
getCacheChildrenCompositionTarget() const kanzi::NodeCompositor2D
getCacheSelfBrushRenderer() const kanzi::NodeCompositor2Dinline
getCacheSelfCompositionTarget() const kanzi::NodeCompositor2D
getCompositionBrushRenderer() const kanzi::NodeCompositor2Dinline
getFinalCompositionTarget() const kanzi::NodeCompositor2D
getPerspectiveTransform() const kanzi::NodeCompositor2Dinline
getUserCompositionTargetSize() const kanzi::NodeCompositor2Dinline
getWorldPerspectiveOffset() const kanzi::NodeCompositor2Dinline
hasCompositionBrushRenderer() const kanzi::NodeCompositor2Dinline
hasManagedCompositionTargetFinal() const kanzi::NodeCompositor2Dinline
invalidateCompositionBrush()kanzi::NodeCompositor2Dinline
isCacheChildren() const kanzi::NodeCompositor2Dinline
isCacheChildrenValid() const kanzi::NodeCompositor2Dinline
isCacheFinalValid() const kanzi::NodeCompositor2Dinline
isCacheResult() const kanzi::NodeCompositor2Dinline
isCacheSelf() const kanzi::NodeCompositor2Dinline
isCacheSelfValid() const kanzi::NodeCompositor2Dinline
isChildrenCompositionRequired() const kanzi::NodeCompositor2Dinline
isFinalCompositionRequested() const kanzi::NodeCompositor2Dinline
isFinalCompositionRequired() const kanzi::NodeCompositor2Dinline
isForceComposition() const kanzi::NodeCompositor2Dinline
isOffscreenRendering() const kanzi::NodeCompositor2Dinline
isOpacityCompositionRequest() const kanzi::NodeCompositor2Dinline
isSelfCompositionRequired() const kanzi::NodeCompositor2Dinline
m_cacheChildrenBrushkanzi::NodeCompositor2Dprotected
m_cacheChildrenBrushRendererkanzi::NodeCompositor2Dprotected
m_cacheChildrenCompositionTargetkanzi::NodeCompositor2Dprotected
m_cacheSelfBrushkanzi::NodeCompositor2Dprotected
m_cacheSelfBrushRendererkanzi::NodeCompositor2Dprotected
m_cacheSelfCompositionTargetkanzi::NodeCompositor2Dprotected
m_childrenComposeMaskkanzi::NodeCompositor2Dprotected
m_compositionBrushRendererkanzi::NodeCompositor2Dprotected
m_finalComposeMaskkanzi::NodeCompositor2Dprotected
m_finalCompositionTargetkanzi::NodeCompositor2Dprotected
m_managedCompositionBrushkanzi::NodeCompositor2Dprotected
m_perspectivekanzi::NodeCompositor2Dprotected
m_selfComposeMaskkanzi::NodeCompositor2Dprotected
m_userCompositionBrushkanzi::NodeCompositor2Dprotected
m_userCompositionTargetkanzi::NodeCompositor2Dprotected
NodeCompositor2D()kanzi::NodeCompositor2Dinline
onDetached()kanzi::NodeCompositor2D
renderCompositionQuad(Renderer3D &renderer, BrushRenderer &brushRenderer, const Texture &texture, QuadDescription &backgroundQuad, const Matrix4x4 &transform, Vector2 quadSize)kanzi::NodeCompositor2D
resetManagedCompositionTargetCacheChildren()kanzi::NodeCompositor2Dinline
resetManagedCompositionTargetCacheSelf()kanzi::NodeCompositor2Dinline
resetManagedCompositionTargetFinal()kanzi::NodeCompositor2Dinline
resetPerspectiveTransform()kanzi::NodeCompositor2Dinline
resetWorldPerspectiveOffset()kanzi::NodeCompositor2Dinline
resizeUserCompositionTarget(Vector2 compositionSize)kanzi::NodeCompositor2D
restoreResources(Vector2 compositionSize)kanzi::NodeCompositor2D
SelfCompositingBitCache enum valuekanzi::NodeCompositor2D
SelfCompositingBitCount enum valuekanzi::NodeCompositor2D
SelfCompositingBitRequest enum valuekanzi::NodeCompositor2D
setCacheChildren(bool enabled)kanzi::NodeCompositor2Dinline
setCacheChildrenValid(bool valid)kanzi::NodeCompositor2Dinline
setCacheFinalValid(bool valid)kanzi::NodeCompositor2Dinline
setCacheResult(bool enabled)kanzi::NodeCompositor2Dinline
setCacheSelf(bool enabled)kanzi::NodeCompositor2Dinline
setCacheSelfValid(bool valid)kanzi::NodeCompositor2Dinline
setFinalCompositionRequested(bool enabled)kanzi::NodeCompositor2Dinline
setForceComposition(bool enabled)kanzi::NodeCompositor2Dinline
setOffscreenRendering(bool enabled)kanzi::NodeCompositor2Dinline
setOpacityCompositionRequested(bool enabled)kanzi::NodeCompositor2Dinline
setPerspectiveTransform(const Matrix4x4 &transform)kanzi::NodeCompositor2Dinline
setUserCompositionBrush(BrushSharedPtr brush)kanzi::NodeCompositor2Dinline
setUserCompositionTarget(TextureSharedPtr texture)kanzi::NodeCompositor2Dinline
setWorldPerspectiveOffset(const Vector4 &offset)kanzi::NodeCompositor2Dinline
updatePersistentCompositionTarget(Node2D &node, ManagedCompositionTarget &managedCompositionTarget, Vector2 requiredSize, bool alphaRequired, bool depthRequired, bool stencilRequired)kanzi::NodeCompositor2Dprotected
updateRender(Node2D &node, Vector2 actualSize, bool alphaRequired, bool depthRequired, bool stencilRequired, float opacity, bool opaquenessHint, bool translucencyHint)kanzi::NodeCompositor2D