Logs OpenGL API calls.
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#include <kanzi/core.ui/platform/graphics_backend/gl/gl_graphics_adapter_logger.hpp>
kanzi::GlGraphicsAdapterLogger::GlGraphicsAdapterLogger |
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int kanzi::GlGraphicsAdapterLogger::glTextureBindingForTarget |
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unsigned int |
glTarget | ) |
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int kanzi::GlGraphicsAdapterLogger::glBufferBindingForTarget |
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unsigned int |
glTarget | ) |
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int kanzi::GlGraphicsAdapterLogger::glFramebufferBindingForTarget |
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unsigned int |
glTarget | ) |
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int kanzi::GlGraphicsAdapterLogger::getIntegerv |
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unsigned int |
pname, |
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int |
defaultValue |
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int kanzi::GlGraphicsAdapterLogger::getActiveTexture |
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int kanzi::GlGraphicsAdapterLogger::getTextureBinding |
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unsigned int |
glTextureTarget | ) |
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int kanzi::GlGraphicsAdapterLogger::getBufferBinding |
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unsigned int |
glBufferTarget | ) |
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protected |
int kanzi::GlGraphicsAdapterLogger::getFramebufferBinding |
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unsigned int |
glFramebufferTarget | ) |
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int kanzi::GlGraphicsAdapterLogger::getRenderbufferBinding |
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void kanzi::GlGraphicsAdapterLogger::setDumpStateOnDrawCalls |
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bool |
enable | ) |
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bool kanzi::GlGraphicsAdapterLogger::getDumpStateOnDrawCalls |
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const |
The documentation for this class was generated from the following file: