#include <kanzi/core.ui/graphics2d/geometry_quad.hpp>
#include <kanzi/core.ui/graphics2d/brush_renderer.hpp>
#include <kanzi/core.ui/graphics3d/render_pass.hpp>
Classes | |
class | kanzi::BlitRenderPass |
Use the Blit Render Pass to blit one or more textures to the screen of the current rendering context using a material. More... | |
Namespaces | |
kanzi | |
Typedefs | |
typedef shared_ptr< BlitRenderPass > | kanzi::BlitRenderPassSharedPtr |
BlitRenderPass shared pointer type. More... | |