#include <kanzi/core.ui/graphics3d/material.hpp>
#include <kanzi/core.ui/graphics3d/render_pass.hpp>
Classes | |
class | kanzi::MaterialSetupRenderPass |
Use the Material Setup Render Pass to set properties to a material for further render operations using that material. More... | |
Namespaces | |
kanzi | |
Typedefs | |
typedef shared_ptr< MaterialSetupRenderPass > | kanzi::MaterialSetupRenderPassSharedPtr |
MaterialSetupRenderPass shared pointer type. More... | |