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LevelOfDetail3D::LODType | getType () const |
Gets the value of TypeProperty. More... | |
void | setType (LevelOfDetail3D::LODType value) |
Sets the value of TypeProperty. More... | |
Variables | |
static PropertyType< float > | MinimumAreaProperty |
MinimumArea property. More... | |
static PropertyType< float > | MinimumDistanceProperty |
MinimumDistance property. More... | |
static PropertyType< LevelOfDetail3D::LODType > | TypeProperty |
Type property. More... | |
LevelOfDetail3D::LODType getType | ( | ) | const |
Gets the value of TypeProperty.
void setType | ( | LevelOfDetail3D::LODType | value | ) |
Sets the value of TypeProperty.
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MinimumArea property.
When using #LodTypeScreenArea, the constraint that sets the minimum screen area covered by the level of detail in proportion to the screen size in range [0, 1]. The default value is 0.0f.
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MinimumDistance property.
When using #LodTypeDistance, the constraint that sets the minimum z distance from the camera to the level of detail in range [0, Inf]. The default value is 0.0f.
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Type property.
Defines the type of the level of detail. LevelOfDetail3D::LodTypeDistance sets the level of detail to use the minimum z distance from the camera to the level of detail. LevelOfDetail3D::LodTypeScreenArea sets the level of detail to use the minimum screen area covered by the child node in proportion to the screen size. The default value is LevelOfDetail3D::LodTypeDistance.