#include "model3d.hpp"
#include <kanzi/core/cpp/memory.hpp>
#include <kanzi/core.ui/node/node3d.hpp>
#include <kanzi/core.ui/node/node2d.hpp>
#include <kanzi/core.ui/node/scene.hpp>
#include <kanzi/core.ui/node/kzu_transformed_scene.h>
#include <kanzi/core.ui/graphics2d/texture.hpp>
#include "viewport3d_properties.h"
Classes | |
class | kanzi::Viewport3D |
Use a Viewport 3D to set the size of a render target surface onto which content is projected. More... | |
Namespaces | |
kanzi | |
Typedefs | |
typedef shared_ptr< Viewport3D > | kanzi::Viewport3DSharedPtr |