Kanzi window, native part for Screen platform. More...
#include <kanzi/core/legacy/debug/kzs_error.hpp>
#include <kanzi/core.ui/platform/graphics_context/egl/kzs_egl.h>
#include <screen/screen.h>
Functions | |
kzsError | kzsWindowNativeRealize (struct KzsWindowNative *windowNative, EGLDisplay eglDisplay, EGLConfig eglConfiguration, EGLint paddingSize) |
Realizes the window using a given graphics configuration and padding size. More... | |
screen_window_t * | kzsWindowNativeGetScreenWindow (struct KzsWindowNative *windowNative) |
Returns the native Screen window. More... | |
const char * | kzsWindowNativeGetWindowGroupName (struct KzsWindowNative *windowNative) |
Returns the window group name. More... | |
EGLNativeWindowType | kzsEGLGetNativeWindow (const struct KzsWindowNative *windowNative) |
Returns the native EGL window. More... | |
EGLNativeDisplayType | kzsEGLGetNativeDisplay (const struct KzsDesktopNative *desktopNative, const struct KzsDisplayNative *displayNative, const struct KzsWindowNative *windowNative) |
Returns the native EGL display. More... | |
Kanzi window, native part for Screen platform.
Copyright 2008-2017 by Rightware. All rights reserved.
kzsError kzsWindowNativeRealize | ( | struct KzsWindowNative * | windowNative, |
EGLDisplay | eglDisplay, | ||
EGLConfig | eglConfiguration, | ||
EGLint | paddingSize | ||
) |
Realizes the window using a given graphics configuration and padding size.
screen_window_t* kzsWindowNativeGetScreenWindow | ( | struct KzsWindowNative * | windowNative | ) |
Returns the native Screen window.
const char* kzsWindowNativeGetWindowGroupName | ( | struct KzsWindowNative * | windowNative | ) |
Returns the window group name.
EGLNativeWindowType kzsEGLGetNativeWindow | ( | const struct KzsWindowNative * | windowNative | ) |
Returns the native EGL window.
EGLNativeDisplayType kzsEGLGetNativeDisplay | ( | const struct KzsDesktopNative * | desktopNative, |
const struct KzsDisplayNative * | displayNative, | ||
const struct KzsWindowNative * | windowNative | ||
) |
Returns the native EGL display.