Functions | |
float | getBaseline () const |
Gets the value of BaselineProperty. More... | |
bool | isTwoPassRendering () const |
Gets the value of TwoPassRenderingProperty. More... | |
void | setTwoPassRendering (bool value) |
Sets the value of TwoPassRenderingProperty. More... | |
Variables | |
static PropertyType< float > | BaselineProperty |
Baseline property. More... | |
static PropertyType< bool > | TwoPassRenderingProperty |
TwoPassRendering property. More... | |
float getBaseline | ( | ) | const |
Gets the value of BaselineProperty.
bool isTwoPassRendering | ( | ) | const |
Gets the value of TwoPassRenderingProperty.
void setTwoPassRendering | ( | bool | value | ) |
Sets the value of TwoPassRenderingProperty.
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static |
Baseline property.
Font baseline in 3D space units. The default value is 0.0f.
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static |
TwoPassRendering property.
Defines whether the Text Block 3D is rendered in two passes. Disabling the two pass rendering improves performance, but can cause invalid rendering result when glyph bounds overlap. The default value is true.