Kanzi Java API
Trigger Class Reference

Trigger is the base class for defining events, conditions and actions for content-driven logic programming. More...

Inheritance diagram for Trigger:
[legend]
Collaboration diagram for Trigger:
[legend]

Public Member Functions

void addAction (Action action)
 Adds an action to the trigger. More...
 
void addCondition (Condition condition)
 Adds an condition to the trigger. More...
 
boolean checkConditions ()
 Checks against all conditions in the trigger.
 
void close ()
 Immediately releases the ownership of the backing native object, as opposed to deferring to garbage collection.
 
void invokeActions ()
 Invokes actions in the trigger.
 
Iterable< ActioniterateActions ()
 Gets an Iterable object used to iterate the Actions. More...
 
Iterable< ConditioniterateConditions ()
 Gets an Iterable object used to iterate the Conditions. More...
 
- Public Member Functions inherited from NodeComponent
String getName ()
 Gets the value of #NameProperty. More...
 
Node getNode ()
 Returns the node the node component is attached to or null if node component is not attached to a node. More...
 
NodeComponentState getState ()
 Gets the state of node component indicating if component is attached to a node, detached from any node or in process of attaching/detaching. More...
 
boolean isAttached ()
 Indicates whether node component is attached to a node. More...
 
boolean isAttaching ()
 Indicates whether node component is in the process of attaching to a node. More...
 
boolean isAttachingOrAttached ()
 Indicates whether node component is in the process of attaching to a node or already attached. More...
 
boolean isDetached ()
 Indicates whether node component is detached from any node. More...
 
boolean isDetaching ()
 Indicates whether node component currently detaching from the node. More...
 
boolean isDetachingOrDetached ()
 Indicates whether node component is in the process of detaching from the node or already detached. More...
 
void setName (String value)
 Sets the value of #NameProperty. More...
 
- Public Member Functions inherited from KanziObject
boolean equals (Object object)
 
Domain getDomain ()
 Returns the domain the object belongs to. More...
 
Metaclass getDynamicMetaclass ()
 Returns the metaclass of the dynamic type of the object. More...
 
boolean isStale ()
 Test if the object is stale i.e. More...
 
void releaseOwnership ()
 Release ownership of the backing native object from this object. More...
 
void removeLocalValue (PropertyType propertyType)
 Removes the local value associated with the property. More...
 
boolean takeOwnership ()
 Take ownership of the backing native object in this object. More...
 

Static Public Member Functions

static Metaclass getStaticMetaclass ()
 Returns the metaclass of this class. More...
 
- Static Public Member Functions inherited from NodeComponent
static Metaclass getStaticMetaclass ()
 Returns the metaclass of this class. More...
 
- Static Public Member Functions inherited from KanziObject
static Metaclass getStaticMetaclass ()
 Returns the metaclass of this class. More...
 

Protected Member Functions

 Trigger (Domain domain, String name, Metaclass metaclass)
 Creates a new trigger of a type derived from Trigger. More...
 
void attachOverride ()
 Called when the Trigger is attached to a node.
 
void detachOverride ()
 Called when a Trigger is detached from a Node.
 
- Protected Member Functions inherited from NodeComponent
 NodeComponent (Domain domain, String name, Metaclass metaclass)
 Creates a new nodeComponent of a type derived from NodeComponent. More...
 
Node.MessageSubscriptionToken addNodeComponentMessageHandler (MessageType messageType, Node.MessageSubscriptionFunction messageHandlerFunction)
 Kanzi calls the message handler that you add using this function when the target name of the incoming message matches the name of the node component, or if the message is broadcast to all node components with an empty target name. More...
 
void attachOverride ()
 Called when the Trigger is attached to a node.
 
void detachOverride ()
 Called when a Trigger is detached from a Node.
 
void dispatchMessage (MessageType messageType, MessageArguments arguments)
 Adds the name of the node component to the message arguments and dispatches the message to the node of the node component. More...
 
void removeNodeComponentMessageFilter (Node.MessageSubscriptionToken token)
 Removes message handler added via NodeComponent#addNodeComponentMessageHandler function. More...
 

Additional Inherited Members

- Public Attributes inherited from NodeComponent
DynamicPropertyType< String > NameProperty
 
AbstractMetaclass NodeComponentMetaclass = new AbstractMetaclass("Kanzi.NodeComponent")
 
- Public Attributes inherited from Trigger
AbstractMetaclass TriggerMetaclass = new AbstractMetaclass("Kanzi.Trigger")
 

Detailed Description

Trigger is the base class for defining events, conditions and actions for content-driven logic programming.

Constructor & Destructor Documentation

Trigger ( Domain  domain,
String  name,
Metaclass  metaclass 
)
protected

Creates a new trigger of a type derived from Trigger.

Call this from constructor of your custom Trigger derivation.

Parameters
domainUI Domain where this trigger belongs.
nameName of the trigger.
metaclassMetaclass data for this trigger.

Member Function Documentation

void addAction ( Action  action)

Adds an action to the trigger.

Parameters
actionThe Action to add.
void addCondition ( Condition  condition)

Adds an condition to the trigger.

Parameters
conditionThe Condition to add.
static Metaclass getStaticMetaclass ( )
static

Returns the metaclass of this class.

Returns
Static instance of metaclass of this Trigger.
Iterable<Action> iterateActions ( )

Gets an Iterable object used to iterate the Actions.

Returns
An iterable of Actions.
Iterable<Condition> iterateConditions ( )

Gets an Iterable object used to iterate the Conditions.

Returns
An iterable of Conditions.