Trigger is the base class for defining events, conditions and actions for content-driven logic programming. More...
Public Member Functions | |
| void | addAction (Action action) |
| Adds an action to the trigger. More... | |
| void | addCondition (Condition condition) |
| Adds an condition to the trigger. More... | |
| boolean | checkConditions () |
| Checks against all conditions in the trigger. | |
| void | close () |
| Immediately releases the ownership of the backing native object, as opposed to deferring to garbage collection. | |
| void | invokeActions () |
| Invokes actions in the trigger. | |
| Iterable< Action > | iterateActions () |
| Gets an Iterable object used to iterate the Actions. More... | |
| Iterable< Condition > | iterateConditions () |
| Gets an Iterable object used to iterate the Conditions. More... | |
Public Member Functions inherited from NodeComponent | |
| String | getName () |
| Gets the value of #NameProperty. More... | |
| Node | getNode () |
| Returns the node the node component is attached to or null if node component is not attached to a node. More... | |
| NodeComponentState | getState () |
| Gets the state of node component indicating if component is attached to a node, detached from any node or in process of attaching/detaching. More... | |
| boolean | isAttached () |
| Indicates whether node component is attached to a node. More... | |
| boolean | isAttaching () |
| Indicates whether node component is in the process of attaching to a node. More... | |
| boolean | isAttachingOrAttached () |
| Indicates whether node component is in the process of attaching to a node or already attached. More... | |
| boolean | isDetached () |
| Indicates whether node component is detached from any node. More... | |
| boolean | isDetaching () |
| Indicates whether node component currently detaching from the node. More... | |
| boolean | isDetachingOrDetached () |
| Indicates whether node component is in the process of detaching from the node or already detached. More... | |
| void | setName (String value) |
| Sets the value of #NameProperty. More... | |
Public Member Functions inherited from KanziObject | |
| boolean | equals (Object object) |
| Domain | getDomain () |
| Returns the domain the object belongs to. More... | |
| Metaclass | getDynamicMetaclass () |
| Returns the metaclass of the dynamic type of the object. More... | |
| boolean | isStale () |
| Test if the object is stale i.e. More... | |
| void | releaseOwnership () |
| Release ownership of the backing native object from this object. More... | |
| void | removeLocalValue (PropertyType propertyType) |
| Removes the local value associated with the property. More... | |
| boolean | takeOwnership () |
| Take ownership of the backing native object in this object. More... | |
Static Public Member Functions | |
| static Metaclass | getStaticMetaclass () |
| Returns the metaclass of this class. More... | |
Static Public Member Functions inherited from NodeComponent | |
| static Metaclass | getStaticMetaclass () |
| Returns the metaclass of this class. More... | |
Static Public Member Functions inherited from KanziObject | |
| static Metaclass | getStaticMetaclass () |
| Returns the metaclass of this class. More... | |
Protected Member Functions | |
| Trigger (Domain domain, String name, Metaclass metaclass) | |
| Creates a new trigger of a type derived from Trigger. More... | |
| void | attachOverride () |
| Called when the Trigger is attached to a node. | |
| void | detachOverride () |
| Called when a Trigger is detached from a Node. | |
Protected Member Functions inherited from NodeComponent | |
| NodeComponent (Domain domain, String name, Metaclass metaclass) | |
| Creates a new nodeComponent of a type derived from NodeComponent. More... | |
| Node.MessageSubscriptionToken | addNodeComponentMessageHandler (MessageType messageType, Node.MessageSubscriptionFunction messageHandlerFunction) |
| Kanzi calls the message handler that you add using this function when the target name of the incoming message matches the name of the node component, or if the message is broadcast to all node components with an empty target name. More... | |
| void | attachOverride () |
| Called when the Trigger is attached to a node. | |
| void | detachOverride () |
| Called when a Trigger is detached from a Node. | |
| void | dispatchMessage (MessageType messageType, MessageArguments arguments) |
| Adds the name of the node component to the message arguments and dispatches the message to the node of the node component. More... | |
| void | removeNodeComponentMessageFilter (Node.MessageSubscriptionToken token) |
| Removes message handler added via NodeComponent#addNodeComponentMessageHandler function. More... | |
Additional Inherited Members | |
Public Attributes inherited from NodeComponent | |
| DynamicPropertyType< String > | NameProperty |
| AbstractMetaclass | NodeComponentMetaclass = new AbstractMetaclass("Kanzi.NodeComponent") |
Public Attributes inherited from Trigger | |
| AbstractMetaclass | TriggerMetaclass = new AbstractMetaclass("Kanzi.Trigger") |
Trigger is the base class for defining events, conditions and actions for content-driven logic programming.
| void addCondition | ( | Condition | condition | ) |
Adds an condition to the trigger.
| condition | The Condition to add. |
|
static |
Returns the metaclass of this class.
| Iterable<Action> iterateActions | ( | ) |
Gets an Iterable object used to iterate the Actions.
| Iterable<Condition> iterateConditions | ( | ) |
Gets an Iterable object used to iterate the Conditions.