|
| void | addChild (Node3D node) |
| | Adds a child node. More...
|
| |
|
void | arrange () |
| | Arranges this node.
|
| |
|
void | centeredArrange (Vector3 actualSize) |
| | Default implementation of arrange for a layout that accommodates all children at its center.
|
| |
|
Vector3 | centeredMeasure (Vector3 availableSize) |
| | Default implementation of measure for a layout that accommodates all children at its center.
|
| |
|
void | close () |
| |
| Vector3 | getActualSize () |
| | Gets actual size. More...
|
| |
|
Vector3 | getAllocatedOffset () |
| | Get allocated offset of an object.
|
| |
| Vector3 | getAllocatedSize () |
| | Gets allocated size. More...
|
| |
| Matrix4x4 | getArrangeTransform () |
| | Get arrange transform. More...
|
| |
| Node3D | getChild (int index) |
| | Returns a child from given index from node. More...
|
| |
| int | getChildCount () |
| | Gets the number of children of the node. More...
|
| |
| int | getChildIndex (Node child) |
| | Returns the index of a child in a node. More...
|
| |
| Vector3 | getCoreDesiredSize () |
| | Get core desired size of an object. More...
|
| |
| Vector3 | getDesiredSize () |
| | Gets desired size. More...
|
| |
|
Node3D | getFaceToCameraTarget () |
| |
| Matrix4x4 | getFinalTransformation () |
| | Gets the value of #FinalTransformationProperty. More...
|
| |
|
Vector3 | getLayoutBoundingBoxMax () |
| | Get bounding box size max corner for an object.
|
| |
|
Vector3 | getLayoutBoundingBoxMin () |
| | Get bounding box size min corner for an object.
|
| |
| SRTValue3D | getLayoutTransformation () |
| | Gets the value of #LayoutTransformationProperty. More...
|
| |
|
Node3D | getLookAtTarget () |
| |
|
Node3D | getOrientationConstraintTarget () |
| |
|
Vector3 | getPivotOffset () |
| | Get pivot offset of an object.
|
| |
|
Node3D | getPositionConstraintTarget () |
| |
| SRTValue3D | getRenderTransformation () |
| | Gets the value of #RenderTransformationProperty. More...
|
| |
| Vector3 | getSize () |
| | Returns the size of object node. More...
|
| |
|
Vector3 | getStretchScale () |
| | Get stretch scale of an object.
|
| |
| boolean | hasChild (Node child) |
| | Returns whether or not the child exists. More...
|
| |
| void | insertChild (int index, Node3D child) |
| | Adds a child node for object node to given index. More...
|
| |
| boolean | isPrimitiveLayout () |
| | Indicates whether the node has primitive layout behavior. More...
|
| |
| Iterable< Node3D > | iterateChildren () |
| | Gets an Iterable object used to iterate the Node3D children. More...
|
| |
| Iterable< Node3D > | iterateChildrenReverse () |
| | Gets an Reverse Iterable object used to iterate the Node3D children. More...
|
| |
| void | layout () |
| | Does layout pass starting from this node and iterating recursively all of its children. More...
|
| |
| void | lookAt (Vector3 position, Vector3 lookAtPoint, Vector3 upVector) |
| | Sets node transformation so that the node is in a given position looking at the given point. More...
|
| |
| void | measure (Vector3 availableSize) |
| | Measures this node. More...
|
| |
|
void | moveToBack () |
| | Repositions the node to the beginning of its parent's children, so that it is drawn first.
|
| |
|
void | moveToFront () |
| | Repositions the node to the end of its parent's children, so that it is drawn last.
|
| |
| Vector3 | nGetMaximumBoundingBoxCoordinates () |
| | Returns the minimum coordinates for object nodes bounding volume. More...
|
| |
| Vector3 | nGetMinimumBoundingBoxCoordinates () |
| | Returns the maximum coordinates for object nodes bounding volume. More...
|
| |
|
void | removeAllChildren () |
| | Removes all child nodes.
|
| |
| void | removeChild (Node3D node) |
| | Removes child node. More...
|
| |
| void | removeChild (int index) |
| | Removes child node at specified index. More...
|
| |
| void | setActualSize (Vector3 actualSize) |
| | Sets actual size. More...
|
| |
|
void | setAllocatedOffset (Vector3 allocatedOffset) |
| | Set allocated offset for an object.
|
| |
| void | setAllocatedSize (Vector3 allocatedSize) |
| | Sets allocated size. More...
|
| |
| void | setArrangeTransform (Matrix4x4 transform) |
| | Set arrange transform. More...
|
| |
|
void | setAutoDepth () |
| | Sets node to automatically determine depth.
|
| |
|
void | setAutoSize () |
| | Sets node to automatically determine width, height and depth.
|
| |
| void | setCoreDesiredSize (Vector3 value) |
| | Set core desired size for an object. More...
|
| |
| void | setDesiredSize (Vector3 size) |
| | Sets desired size. More...
|
| |
| void | setFinalTransformation (Matrix4x4 value) |
| | Sets the value of #FinalTransformationProperty. More...
|
| |
|
void | setLayoutBoundingBoxSize (Vector3 bboxMin, Vector3 bboxMax) |
| | Set bounding box size for an object.
|
| |
| void | setLayoutTransformation (SRTValue3D value) |
| | Sets the value of #LayoutTransformationProperty. More...
|
| |
|
void | setPivotOffset (Vector3 pivotOffset) |
| | Set pivot offset for an object.
|
| |
| void | setRenderTransformation (SRTValue3D value) |
| | Sets the value of #RenderTransformationProperty. More...
|
| |
| void | setSize (float width, float height, float depth) |
| | Sets size properties of the node. More...
|
| |
|
void | setStretchScale (Vector3 stretchScale) |
| | Set stretch scale for an object.
|
| |
| Resource | acquireResource (String resourceId) throws ObjectNotFoundException |
| | Acquires a resource from the node or the node's closest ancestor having the resource id in the resource dictionary. More...
|
| |
| ResourceManager.AcquireTask | acquireResourcesAsync (String resourceId, ResourceManager.AcquireTask.Callback callback) |
| | Posts an asynchronous task to acquire a resource. More...
|
| |
| boolean | addAbstractChild (Node child) |
| | Adds a node as child of this node. More...
|
| |
| void | addAnonymousResource (Resource resource) |
| | Adds anonymous resource (such as style) for object node resources. More...
|
| |
| MessageSubscriptionToken | addMessageFilter (MessageType messageType, MessageSubscriptionFunction messageHandlerFunction) |
| | Adds a message filter where the filter is a function. More...
|
| |
| MessageSubscriptionToken | addMessageHandler (MessageType messageType, MessageSubscriptionFunction messageHandlerFunction) |
| | Adds a message handler where the handler is a function. More...
|
| |
| MessageSubscriptionToken | addMessageHandler (MessageType messageType, MessageSubscriptionFunction messageHandlerFunction, Node messageSourceFilter) |
| | Adds a message handler where the handler is a function. More...
|
| |
| void | addNodeComponent (NodeComponent component) |
| | Transfers the ownership of a node component to an object node. More...
|
| |
| void | addNodeComponentWithOwner (NodeComponent component, KanziObject owner) |
| | Transfers the ownership of a node component to an object node and sets the owner of the node component. More...
|
| |
| void | addResource (String resourceId, String resourceUrl) |
| | Adds a resource manager resource to an object node. More...
|
| |
| MessageSubscriptionToken | addTunnelingMessageFilter (MessageType messageType, MessageSubscriptionFunction messageHandlerFunction) |
| | Adds a message filter where the filter is a function. More...
|
| |
| MessageSubscriptionToken | addTunnelingMessageHandler (MessageType messageType, MessageSubscriptionFunction messageHandlerFunction, Node messageSourceFilter) |
| | Adds a message handler where the handler is a function and you explicitly define the accepted source. More...
|
| |
|
void | attachRecursive () |
| | Attaches a node and its children recursively.
|
| |
| boolean | containsResource (String resourceId) |
| | Returns if object node resource dictionary contains the resource with given ID. More...
|
| |
|
void | detachRecursive () |
| | Detaches a node and its children recursively.
|
| |
| void | dispatchMessage (MessageType messageType, MessageArguments arguments) |
| | Dispatches a message from this node with specified arguments. More...
|
| |
| String | findResourceUrl (String resourceId) |
| | Tries to find Resource URL for Resource ID from this node. More...
|
| |
| Node | getAbstractChild (int index) |
| | Returns node at given child index. More...
|
| |
| int | getAbstractChildCount () |
| | Returns number of child nodes. More...
|
| |
| int | getAbstractChildIndex (Node node) |
| | Returns index of given node in list of child nodes. More...
|
| |
| float | getActualDepth () |
| | Gets the value of #ActualDepthProperty. More...
|
| |
| float | getActualHeight () |
| | Gets the value of #ActualHeightProperty. More...
|
| |
| float | getActualWidth () |
| | Gets the value of #ActualWidthProperty. More...
|
| |
| float | getDepth () |
| | Gets the value of #DepthProperty. More...
|
| |
| Vector2 | getDepthMargin () |
| | Gets the value of #DepthMarginProperty. More...
|
| |
| float | getHeight () |
| | Gets the value of #HeightProperty. More...
|
| |
| Vector2 | getHorizontalMargin () |
| | Gets the value of #HorizontalMarginProperty. More...
|
| |
| String | getLocale () |
| | Gets the value of #LocaleProperty. More...
|
| |
| String | getName () |
| | Gets the value of #NameProperty. More...
|
| |
| float | getOpacity () |
| | Gets the value of #OpacityProperty. More...
|
| |
| Node | getParent () |
| | Gets parent of this node. More...
|
| |
| String | getPath () |
| | Gets the value of #PathProperty. More...
|
| |
| Resource | getStateManager () |
| | Gets the value of #StateManagerProperty. More...
|
| |
| Resource | getStyle () |
| | Gets the value of #StyleProperty. More...
|
| |
| Vector2 | getVerticalMargin () |
| | Gets the value of #VerticalMarginProperty. More...
|
| |
| float | getWidth () |
| | Gets the value of #WidthProperty. More...
|
| |
| boolean | isAttached () |
| | Checks if node is attached to ui tree. More...
|
| |
| boolean | isAttaching () |
| | Checks if node is in the process of attaching to ui tree. More...
|
| |
| boolean | isClipChildren () |
| | Gets the value of #ClipChildrenProperty. More...
|
| |
| boolean | isDetaching () |
| | Checks if node is in the process of getting detached from ui tree. More...
|
| |
| boolean | isEffectivelyEnabled () |
| | Returns whether a node and its ancestor nodes are enabled. More...
|
| |
| boolean | isEffectivelyFocusable () |
| | Returns whether a node and its ancestor focus scope nodes are focusable. More...
|
| |
| boolean | isEffectivelyVisible () |
| | Returns whether a node and its ancestor nodes are visible. More...
|
| |
| boolean | isEnabled () |
| | Gets the value of #EnabledProperty. More...
|
| |
| boolean | isFocusable () |
| | Gets the value of the #FocusableProperty. More...
|
| |
| boolean | isFocused () |
| | Sets whether a node is an active focus node and can receive keyboard messages. More...
|
| |
| boolean | isHitTestable () |
| | Gets the value of #HitTestableProperty. More...
|
| |
| boolean | isHitTestableContainer () |
| | Gets the value of #HitTestableContainerProperty. More...
|
| |
| boolean | isHover () |
| | Gets the value of #HoverProperty. More...
|
| |
| boolean | isInitialized () |
| | Checks if initialize() has been called. More...
|
| |
| boolean | isNamed (String name) |
| | Checks if node has a given name. More...
|
| |
| boolean | isVisible () |
| | Gets the value of #VisibleProperty. More...
|
| |
| Iterable< NodeComponent > | iterateNodeComponents () |
| | Gets an Iterable object used to iterate the Node Components. More...
|
| |
| NodeComponent | lookupNodeComponentByName (String name) |
| | Look up a Node Component bu Name. More...
|
| |
| KanziObject | lookupObject (String path) |
| | Returns a KanziObject by looking it up with specified path or alias. More...
|
| |
| boolean | removeAbstractChild (Node child) |
| | Removes child node from this node. More...
|
| |
| void | removeAnonymousResource (Resource resource) |
| | Removes anonymous resource from object node resources. More...
|
| |
| void | removeMessageHandler (MessageSubscriptionToken token) |
| | Removes a message subscription. More...
|
| |
| void | removeNodeComponent (NodeComponent component) |
| | Removes the ownership of a node component from an object node. More...
|
| |
| void | removeNodeComponentWithOwner (KanziObject owner) |
| | Removes all node component bindings with the specified owner. More...
|
| |
| void | removeResource (String resourceId) |
| | Removes a resource with given ID from object node resource dictionary. More...
|
| |
| void | setActualDepth (float value) |
| | Sets the value of #ActualDepthProperty. More...
|
| |
| void | setActualHeight (float value) |
| | Sets the value of #ActualHeightProperty. More...
|
| |
| void | setActualWidth (float value) |
| | Sets the value of #ActualWidthProperty. More...
|
| |
|
void | setAutoHeight () |
| | Sets node to automatically determine height.
|
| |
|
void | setAutoWidth () |
| | Sets node to automatically determine width.
|
| |
| void | setClipChildren (boolean value) |
| | Sets the value of #ClipChildrenProperty. More...
|
| |
| void | setDepth (float value) |
| | Sets the value of #DepthProperty. More...
|
| |
| void | setDepthMargin (Vector2 value) |
| | Sets the value of #DepthMarginProperty. More...
|
| |
| void | setEnabled (boolean value) |
| | Sets the value of the #EnabledProperty. More...
|
| |
| void | setFocusable (boolean value) |
| | Sets the value of the #FocusableProperty. More...
|
| |
| void | setFocused (boolean value) |
| | Sets the value of the #FocusedProperty. More...
|
| |
| void | setHeight (float value) |
| | Sets the value of #HeightProperty. More...
|
| |
| void | setHitTestable (boolean value) |
| | Sets the value of #HitTestableProperty. More...
|
| |
| void | setHitTestableContainer (boolean value) |
| | Sets the value of #HitTestableContainerProperty. More...
|
| |
| void | setHorizontalMargin (Vector2 value) |
| | Sets the value of #HorizontalMarginProperty. More...
|
| |
| void | setHover (boolean value) |
| | Sets the value of #HoverProperty. More...
|
| |
| void | setLocale (String value) |
| | Sets the value of #LocaleProperty. More...
|
| |
| void | setName (String name) |
| | Sets the value of #NameProperty. More...
|
| |
| void | setOpacity (float value) |
| | Sets the value of #OpacityProperty. More...
|
| |
| void | setStateManager (Resource value) |
| | Sets the value of #StateManagerProperty. More...
|
| |
| void | setStyle (Resource value) |
| | Sets the value of #StyleProperty. More...
|
| |
| void | setVerticalMargin (Vector2 value) |
| | Sets the value of #VerticalMarginProperty. More...
|
| |
| void | setVisible (boolean value) |
| | Sets the value of #VisibleProperty. More...
|
| |
| void | setWidth (float value) |
| | Sets the value of #WidthProperty. More...
|
| |
| Resource | tryAcquireResource (String resourceId) |
| | Acquires a resource from the node or the node's closest ancestor having the resource id in the resource dictionary. More...
|
| |
| Node | trySetFocus () |
| | Tries to move the focus on this node. More...
|
| |
|
boolean | equals (Object object) |
| |
| Domain | getDomain () |
| | Returns the domain the object belongs to. More...
|
| |
| Metaclass | getDynamicMetaclass () |
| | Returns the metaclass of the dynamic type of the object. More...
|
| |
| boolean | isStale () |
| | Test if the object is stale i.e. More...
|
| |
| void | releaseOwnership () |
| | Release ownership of the backing native object from this object. More...
|
| |
| void | removeLocalValue (PropertyType propertyType) |
| | Removes the local value associated with the property. More...
|
| |
| boolean | takeOwnership () |
| | Take ownership of the backing native object in this object. More...
|
| |