Kanzi Framework  3.9.0
Java API
PrefabTemplate Class Reference

This class represents a prefab (prefabricated template) resource that is a description of a scene graph that can be instantiated at runtime. More...

Inheritance diagram for PrefabTemplate:
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Static Public Attributes

static final Metaclass metaclass = new AbstractMetaclass("Kanzi.PrefabTemplate")
 The Metaclass for the class.
 
- Static Public Attributes inherited from KanziObject
static final Metaclass metaclass = new AbstractMetaclass("Kanzi.Object")
 The Metaclass for the class.
 

Additional Inherited Members

- Public Member Functions inherited from Resource
String getName ()
 Gets the resource name. More...
 
String getUrl ()
 Gets the resource URL. More...
 
void setKeepAlive (boolean keepAlive)
 Sets the keep alive flag. More...
 
- Public Member Functions inherited from KanziObject
boolean equals (Object object)
 
Domain getDomain ()
 Returns the domain the object belongs to. More...
 
Metaclass getDynamicMetaclass ()
 Returns the metaclass of the dynamic type of the object. More...
 
boolean isStale ()
 Test if the object is stale i.e. More...
 
void removeLocalValue (PropertyType propertyType)
 Removes the local value associated with the property. More...
 

Detailed Description

This class represents a prefab (prefabricated template) resource that is a description of a scene graph that can be instantiated at runtime.

It is possible to instantiate the same prefab multiple times to create multiple instances of it.

Use prefabs to structure your application and to create consistent interfaces. Prefabs allow you to create the building blocks of your application and make the application easier to maintain.

Create a prefab for every item in your application that appears more than once, when you want to logically separate a part of your application, or add content to the scene graph when your application is already running.