Trigger is the base class for defining events, conditions and actions for content-driven logic programming. More...
Public Member Functions | |
void | addAction (Action action) |
Adds an action to the trigger. More... | |
void | addCondition (Condition condition) |
Adds an condition to the trigger. More... | |
boolean | checkConditions () |
Checks against all conditions in the trigger. | |
void | close () |
Close the object, and release native resources. | |
void | invokeActions () |
Invokes actions in the trigger. | |
Iterable< Action > | iterateActions () |
Gets an Iterable object used to iterate the Actions. More... | |
Iterable< Condition > | iterateConditions () |
Gets an Iterable object used to iterate the Conditions. More... | |
Public Member Functions inherited from NodeComponent | |
void | close () |
Close the object, and release native resources. | |
String | getName () |
Gets the value of NameProperty. More... | |
Node | getNode () |
Returns the node the node component is attached to or null if node component is not attached to a node. More... | |
NodeComponentState | getState () |
Gets the state of node component indicating if component is attached to a node, detached from any node or in process of attaching/detaching. More... | |
boolean | isAttached () |
Indicates whether node component is attached to a node. More... | |
boolean | isAttaching () |
Indicates whether node component is in the process of attaching to a node. More... | |
boolean | isAttachingOrAttached () |
Indicates whether node component is in the process of attaching to a node or already attached. More... | |
boolean | isDetached () |
Indicates whether node component is detached from any node. More... | |
boolean | isDetaching () |
Indicates whether node component currently detaching from the node. More... | |
boolean | isDetachingOrDetached () |
Indicates whether node component is in the process of detaching from the node or already detached. More... | |
void | setName (String value) |
Sets the value of NameProperty. More... | |
Public Member Functions inherited from KanziObject | |
boolean | equals (Object object) |
Domain | getDomain () |
Returns the domain the object belongs to. More... | |
Metaclass | getDynamicMetaclass () |
Returns the metaclass of the dynamic type of the object. More... | |
boolean | isStale () |
Test if the object is stale i.e. More... | |
void | removeLocalValue (PropertyType propertyType) |
Removes the local value associated with the property. More... | |
Static Public Attributes | |
static final Metaclass | metaclass |
The Metaclass for the class. More... | |
Static Public Attributes inherited from NodeComponent | |
static final Metaclass | metaclass |
The Metaclass for the class. More... | |
Static Public Attributes inherited from KanziObject | |
static final Metaclass | metaclass = new AbstractMetaclass("Kanzi.Object") |
The Metaclass for the class. | |
Protected Member Functions | |
Trigger (Domain domain, long handle, Metaclass metaclass) | |
Wraps a given native Trigger. More... | |
void | attachOverride () |
Called when the Trigger is attached to a node. | |
void | detachOverride () |
Called when a Trigger is detached from a Node. | |
void | initialize () |
Initializes the Trigger. | |
Protected Member Functions inherited from NodeComponent | |
NodeComponent (Domain domain, long handle, Metaclass metaclass) | |
Wraps a given native Node Component. More... | |
Node.MessageSubscriptionToken | addNodeComponentMessageHandler (MessageType messageType, Node.MessageSubscriptionFunction messageHandlerFunction) |
Kanzi calls the message handler that you add using this function when the target name of the incoming message matches the name of the node component, or if the message is broadcast to all node components with an empty target name. More... | |
void | attachOverride () |
Called when the Trigger is attached to a node. | |
void | detachOverride () |
Called when a Trigger is detached from a Node. | |
void | dispatchMessage (MessageType messageType, MessageArguments arguments) |
Adds the name of the node component to the message arguments and dispatches the message to the node of the node component. More... | |
void | initialize () |
Initializes the Node Component. | |
void | removeNodeComponentMessageFilter (Node.MessageSubscriptionToken token) |
Removes message handler added via NodeComponent#addNodeComponentMessageHandler function. More... | |
Static Protected Member Functions | |
static< Derived extends NodeComponent > ObjectRef< Derived > | createDerived (Domain domain, String name, Metaclass metaclass) |
Creates a derived class instance. More... | |
Static Protected Member Functions inherited from NodeComponent | |
static< Derived extends NodeComponent > ObjectRef< Derived > | createDerived (Domain domain, String name, Metaclass metaclass) |
Creates a derived class instance. More... | |
Additional Inherited Members | |
Public Attributes inherited from NodeComponentMetadata | |
AbstractMetaclass | metaclass = new AbstractMetaclass("Kanzi.NodeComponent") |
Metaclass for NodeComponent. | |
DynamicPropertyType< String > | NameProperty |
Name. More... | |
Public Attributes inherited from TriggerMetadata | |
AbstractMetaclass | metaclass = new AbstractMetaclass("Kanzi.Trigger") |
Metaclass for Trigger. | |
Trigger is the base class for defining events, conditions and actions for content-driven logic programming.
void addCondition | ( | Condition | condition | ) |
Adds an condition to the trigger.
condition | The Condition to add. |
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staticprotected |
Iterable<Action> iterateActions | ( | ) |
Gets an Iterable object used to iterate the Actions.
Iterable<Condition> iterateConditions | ( | ) |
Gets an Iterable object used to iterate the Conditions.