Kanzi 3.9.10
ShadowEffect2D Class Reference

Use ShadowEffect2D to apply drop- and inner-shadow post-processing effects to 2D nodes. More...

Inheritance diagram for ShadowEffect2D:
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Static Public Member Functions

static ObjectRef< ShadowEffect2Dcreate (Domain domain, String name)
 Creates a shadow effect.
 

Static Public Attributes

static final Metaclass metaclass
 The Metaclass for the class.
 
- Static Public Attributes inherited from NodeEffect2D
static final Metaclass metaclass
 The Metaclass for the class.
 
- Static Public Attributes inherited from Resource
static final Metaclass metaclass
 The Metaclass for the class.
 
- Static Public Attributes inherited from KanziObject
static final Metaclass metaclass = new AbstractMetaclass("Kanzi.Object")
 The Metaclass for the class.
 

Additional Inherited Members

- Public Member Functions inherited from Resource
String getName ()
 Gets the resource name.
 
String getUrl ()
 Gets the resource URL.
 
void setKeepAlive (boolean keepAlive)
 Sets the keep alive flag.
 
- Public Member Functions inherited from KanziObject
boolean equals (Object object)
 
Domain getDomain ()
 Returns the domain the object belongs to.
 
Metaclass getDynamicMetaclass ()
 Returns the metaclass of the dynamic type of the object.
 
long getNative ()
 Gets a pointer to the backing C++ instance.
 
TDataType getOptionalProperty (PropertyType< TDataType > propertyType)
 Returns the current value of a property type, but does not use the default value if there are no inputs to the property value.
 
TDataType getProperty (PropertyType< TDataType > propertyType)
 Returns the current value of a property type.
 
int hashCode ()
 
boolean hasValue (PropertyType< TDataType > propertyType)
 Evaluates whether there are any inputs into the property value.
 
boolean isStale ()
 Test if the object is stale i.e.
 
void removeLocalValue (PropertyType< TDataType > propertyType)
 Removes the local value associated with the property.
 
void setProperty (PropertyType< TDataType > propertyType, TDataType value)
 Sets the local value of a property type.
 
ObjectRef< TTypetryCreateObjectRef (Class< TType > clazz)
 Tries to create an owning ObjectRef instance to this KanziObject.
 
- Public Attributes inherited from ResourceMetadata
AbstractMetaclass metaclass = new AbstractMetaclass("Kanzi.Resource")
 Metaclass for Resource.
 
- Public Attributes inherited from NodeEffect2DMetadata
DynamicPropertyType< BooleanEnabledProperty
 Whether to apply this effect.
 
AbstractMetaclass metaclass = new AbstractMetaclass("Kanzi.NodeEffect2D")
 Metaclass for NodeEffect2D.
 
- Public Attributes inherited from ShadowEffect2DMetadata
DynamicPropertyType< Vector2ActualOffsetProperty
 Reports the offset of the shadow from the object along the x and y axes in pixels.
 
DynamicPropertyType< FloatAngleProperty
 Sets the direction of the shadow as an angle relative to the positive x axis.
 
DynamicPropertyType< Integer > BlendModeProperty
 Sets the blend mode to use for rendering the shadow.
 
DynamicPropertyType< FloatBlurRadiusProperty
 Sets the softness of the shadow by defining the distance in pixels the shadow blur extends outward from an edge.
 
DynamicPropertyType< ColorRGBAColorProperty
 Sets the color and alpha of the shadow.
 
DynamicPropertyType< FloatDistanceProperty
 Sets how far to move the shadow from the object in the direction set by the Shadow Angle property.
 
AbstractMetaclass metaclass = new AbstractMetaclass("Kanzi.ShadowEffect2D")
 Metaclass for ShadowEffect2D.
 
DynamicPropertyType< Vector2OverrideOffsetProperty
 Sets the offset of the shadow from the object along the x and y axes in pixels.
 
DynamicPropertyType< ShadowEffect2DEnums.QualityQualityProperty
 Sets the visual quality of the shadow.
 
DynamicPropertyType< BooleanShadowOnlyProperty
 Whether to render only the shadow without the node contents.
 
DynamicPropertyType< ShadowEffect2DEnums.TypeTypeProperty
 Sets the type of the shadow:
 

Detailed Description

Use ShadowEffect2D to apply drop- and inner-shadow post-processing effects to 2D nodes.

Member Function Documentation

◆ create()

static ObjectRef< ShadowEffect2D > create ( Domain domain,
String name )
static

Creates a shadow effect.

Parameters
domainDomain to use.
nameResource name.
Returns
handle to the created ShadowEffect2D instance.

Member Data Documentation

◆ metaclass

final Metaclass metaclass
static
Initial value:
=
com.rightware.kanzi.metadata.ShadowEffect2DMetadata.metaclass

The Metaclass for the class.