Kanzi 3.9.10
InputManipulatorMetadata.InputMessageArguments Class Reference

Metadata definitions for InputMessageArguments. More...

Inheritance diagram for InputManipulatorMetadata.InputMessageArguments:
[legend]

Public Member Functions

 InputMessageArguments ()
 Constructs a new messageArgumentsClassName instance.
 
 InputMessageArguments (long nativeObject)
 Wraps a native instance.
 
Vector2 getHitTestPointProperty ()
 Gets the value of HitTestPoint.
 
Vector3 getHitTestRayDirectionProperty ()
 Gets the value of HitTestRayDirection.
 
Float getHitTestRayDistanceProperty ()
 Gets the value of HitTestRayDistance.
 
Vector3 getHitTestRayOriginProperty ()
 Gets the value of HitTestRayOrigin.
 
Vector2 getManipulatorPointProperty ()
 Gets the value of ManipulatorPoint.
 
Vector3 getManipulatorRayDirectionProperty ()
 Gets the value of ManipulatorRayDirection.
 
Vector3 getManipulatorRayOriginProperty ()
 Gets the value of ManipulatorRayOrigin.
 
void setHitTestPointProperty (Vector2 value)
 Sets the value of HitTestPoint.
 
void setHitTestRayDirectionProperty (Vector3 value)
 Sets the value of HitTestRayDirection.
 
void setHitTestRayDistanceProperty (Float value)
 Sets the value of HitTestRayDistance.
 
void setHitTestRayOriginProperty (Vector3 value)
 Sets the value of HitTestRayOrigin.
 
void setManipulatorPointProperty (Vector2 value)
 Sets the value of ManipulatorPoint.
 
void setManipulatorRayDirectionProperty (Vector3 value)
 Sets the value of ManipulatorRayDirection.
 
void setManipulatorRayOriginProperty (Vector3 value)
 Sets the value of ManipulatorRayOrigin.
 
- Public Member Functions inherited from MessageArguments
 MessageArguments ()
 Constructs a new MessageArguments object.
 
TDataType getArgument (PropertyType< TDataType > propertyType)
 Returns the value of an argument.
 
TDataType getOptionalArgument (PropertyType< TDataType > propertyType)
 Returns the value of an argument, but does not use the default value if there are no inputs to the argument value.
 
TNodeType getSource ()
 Returns the source node for a message.
 
MessageArgumentsWrapper getWrapper ()
 Gets a wrapper for this MessageArguments.
 
boolean isHandled ()
 Returns whether the message is handled.
 
void setArgument (PropertyType< Integer > propertyType, EnumType value)
 Sets the value of an integer argument using a constant from an enumeration.
 
void setArgument (PropertyType< TDataType > propertyType, TDataType value)
 Sets the value of an argument.
 
void setHandled (boolean handled)
 Sets the handling status for a message.
 

Static Public Attributes

static final DynamicPropertyType< Vector2HitTestPointProperty
 
static final DynamicPropertyType< Vector3HitTestRayDirectionProperty
 
static final DynamicPropertyType< FloatHitTestRayDistanceProperty
 
static final DynamicPropertyType< Vector3HitTestRayOriginProperty
 
static final DynamicPropertyType< Vector2ManipulatorPointProperty
 
static final DynamicPropertyType< Vector3ManipulatorRayDirectionProperty
 
static final DynamicPropertyType< Vector3ManipulatorRayOriginProperty
 
static final AbstractMetaclass metaclass
 Metaclass for InputMessageArguments.
 

Additional Inherited Members

- Static Public Member Functions inherited from MessageArguments
static MessageArgumentsWrapper getWrapper (MessageArguments messageArguments)
 Gets a wrapper for a MessageArguments object.
 
- Protected Member Functions inherited from MessageArguments
 MessageArguments (long nativeObject)
 Wraps a native message argument.
 
 MessageArguments (MessageArgumentsWrapper wrapper)
 Wraps a native message argument.
 

Detailed Description

Metadata definitions for InputMessageArguments.

Constructor & Destructor Documentation

◆ InputMessageArguments()

InputMessageArguments ( long nativeObject)

Wraps a native instance.

Parameters
nativeObjectReference to a native instance.

Member Data Documentation

◆ HitTestPointProperty

final DynamicPropertyType<Vector2> HitTestPointProperty
static
Initial value:
=
new DynamicPropertyType<>(
"InputManipulator.InputMessageArguments.HitTestPoint", Vector2.class)

◆ HitTestRayDirectionProperty

final DynamicPropertyType<Vector3> HitTestRayDirectionProperty
static
Initial value:
=
new DynamicPropertyType<>(
"InputManipulator.InputMessageArguments.HitTestRayDirection", Vector3.class)

◆ HitTestRayDistanceProperty

final DynamicPropertyType<Float> HitTestRayDistanceProperty
static
Initial value:
=
new DynamicPropertyType<>(
"InputManipulator.InputMessageArguments.HitTestRayDistance", Float.class)

◆ HitTestRayOriginProperty

final DynamicPropertyType<Vector3> HitTestRayOriginProperty
static
Initial value:
=
new DynamicPropertyType<>(
"InputManipulator.InputMessageArguments.HitTestRayOrigin", Vector3.class)

◆ ManipulatorPointProperty

final DynamicPropertyType<Vector2> ManipulatorPointProperty
static
Initial value:
=
new DynamicPropertyType<>(
"InputManipulator.InputMessageArguments.ManipulatorPoint", Vector2.class)

◆ ManipulatorRayDirectionProperty

final DynamicPropertyType<Vector3> ManipulatorRayDirectionProperty
static
Initial value:
=
new DynamicPropertyType<>(
"InputManipulator.InputMessageArguments.ManipulatorRayDirection", Vector3.class)

◆ ManipulatorRayOriginProperty

final DynamicPropertyType<Vector3> ManipulatorRayOriginProperty
static
Initial value:
=
new DynamicPropertyType<>(
"InputManipulator.InputMessageArguments.ManipulatorRayOrigin", Vector3.class)

◆ metaclass

final AbstractMetaclass metaclass
static
Initial value:
=
new AbstractMetaclass("Kanzi.InputManipulator.InputMessageArguments")

Metaclass for InputMessageArguments.