Class BlitRenderPassMetadata

Defines properties and message types for BlitRenderPass.

Inherits properties and message types from RenderPassMetadata.

Property Types

See also PropertyType
BlitRenderPassMetadata.Texture0Property

Sets the first texture you want the Blit Render Pass to blit.

BlitRenderPassMetadata.Texture1Property

Sets the second texture you want the Blit Render Pass to blit.

BlitRenderPassMetadata.Texture2Property

Sets the third texture you want the Blit Render Pass to blit.

BlitRenderPassMetadata.Texture3Property

Sets the fourth texture you want the Blit Render Pass to blit.

BlitRenderPassMetadata.TextureCubemapProperty

Sets the cubemap texture you want the Blit Render Pass to blit.

BlitRenderPassMetadata.MaterialProperty

Sets to the Material that you want a Blit Render Pass to use to blit one or more textures.

Message Types

See also MessageType

Message Arguments

Message arguments classes define message arguments used for different message types. Each class defines a number of property types - arguments - together with getter and setter functions for them.