#include <kanzi/core.ui/graphics3d/render_entry_3d.hpp>
#include <kanzi/core.ui/graphics3d/render_pass.hpp>
Classes | |
class | kanzi::DrawObjectsRenderPass |
Use the Draw Objects Render Pass to render only nodes in a Scene node provided by an object source you set in this render pass. More... | |
Namespaces | |
namespace | kanzi |
Typedefs | |
using | kanzi::DrawObjectsRenderPassSharedPtr |
DrawObjectsRenderPass shared pointer type. | |
using | kanzi::FilterObjectSourceSharedPtr |
Filter object source shared pointer type. | |
using | kanzi::FrustumCullFilterRuntimeSharedPtr |
Frustum cull filter runtime shared pointer type. | |
using | kanzi::NodeListSharedPtr |
NodeList shared pointer type. | |
using | kanzi::ObjectSourceRuntimeSharedPtr |
Shared pointer type for object source runtime. | |