#include <kanzi/core.ui/graphics3d/graphics_enums.hpp>#include <kanzi/core.ui/graphics3d/render_pass.hpp>Classes | |
| class | kanzi::PipelineStateRenderPass |
| Use the Pipeline State Render Pass to set for its child render passes the depth and stencil testing, transparency, and culling. More... | |
Namespaces | |
| namespace | kanzi |
Typedefs | |
| typedef shared_ptr< PipelineStateRenderPass > | kanzi::PipelineStateRenderPassSharedPtr |
| PipelineStateRenderPass shared pointer type. | |