Topics | |
Composition | |
Composition makes it possible to draw layered graphics where you can control the look of each layer, which depends on the look of its underlying layer. | |
Classes | |
class | kanzi::Brush |
Use a brush to fill a Node2D. More... | |
class | kanzi::ColorBrush |
Color brush class. More... | |
class | kanzi::CompositionBrush |
Texture brush class. More... | |
class | kanzi::ContentBrush |
Texture brush class. More... | |
class | kanzi::Framebuffer |
Framebuffer attachment state. More... | |
class | kanzi::FrameDescription |
Description of a frame, the remaining area of a quad with another quad cut out. More... | |
class | kanzi::Geometry |
Geometry represents 2D coordinate data that you can use to render 2D nodes and text. More... | |
class | kanzi::MaterialBrush |
Freeform shader brush. More... | |
class | kanzi::TextureBrush |
Texture brush class. More... | |