Specifies stream to GL buffer object. More...
#include <kanzi/core.ui/platform/graphics_backend/gl/renderer.hpp>
Public Member Functions | |
void | bind (Renderer *renderer) const |
BufferObjectStream (Renderer *renderer, bool isVBO) | |
void | uploadData (Renderer *renderer, const void *data, unsigned int dataSize, unsigned int *out_vertexDataOffset) |
~BufferObjectStream () | |
Specifies stream to GL buffer object.
kanzi::BufferObjectStream::~BufferObjectStream | ( | ) |
void kanzi::BufferObjectStream::uploadData | ( | Renderer * | renderer, |
const void * | data, | ||
unsigned int | dataSize, | ||
unsigned int * | out_vertexDataOffset ) |