Kanzi 3.9.10
kanzi::ShaderTextureUniform Struct Reference

Specifies single texture uniform entry. More...

#include <kanzi/core.ui/platform/graphics_backend/gl/shader.hpp>

Public Member Functions

 ShaderTextureUniform ()
 

Public Attributes

int textureHeightUniformLocation
 Location of texture height uniform.
 
int textureSizeUniformLocation
 Location of texture size uniform.
 
int textureWidthUniformLocation
 Location of texture width uniform.
 

Detailed Description

Specifies single texture uniform entry.

Constructor & Destructor Documentation

◆ ShaderTextureUniform()

kanzi::ShaderTextureUniform::ShaderTextureUniform ( )
inlineexplicit

Member Data Documentation

◆ textureWidthUniformLocation

int kanzi::ShaderTextureUniform::textureWidthUniformLocation

Location of texture width uniform.

◆ textureHeightUniformLocation

int kanzi::ShaderTextureUniform::textureHeightUniformLocation

Location of texture height uniform.

◆ textureSizeUniformLocation

int kanzi::ShaderTextureUniform::textureSizeUniformLocation

Location of texture size uniform.


The documentation for this struct was generated from the following file: