Use the Dock Layout 2D node to place nodes relative to each other along the sides of a Dock Layout 2D node. More...
Static Public Member Functions | |
| static ObjectRef< DockLayout2D > | create (Domain domain, String name) |
Static Public Attributes | |
| static final Metaclass | metaclass |
| The Metaclass for the class. | |
Static Public Attributes inherited from Node2D | |
| static final Metaclass | metaclass = com.rightware.kanzi.metadata.Node2DMetadata.metaclass |
| The Metaclass for the class. | |
Static Public Attributes inherited from Node | |
| static final Metaclass | metaclass = com.rightware.kanzi.metadata.NodeMetadata.metaclass |
| The Metaclass for the class. | |
Static Public Attributes inherited from KanziObject | |
| static final Metaclass | metaclass = new AbstractMetaclass("Kanzi.Object") |
| The Metaclass for the class. | |
Additional Inherited Members | |
Public Member Functions inherited from Node2D | |
| void | addChild (Node2D node) |
| Adds a child node. | |
| void | arrange () |
| Arranges this node. | |
| void | close () |
| Close the object, and release native resources. | |
| Vector2 | getActualSize () |
| Gets actual size. | |
| Vector2 | getAllocatedSize () |
| Gets allocated size. | |
| Matrix3x3 | getArrangeTransform () |
| Get arrange transform. | |
| float | getAspectRatio () |
| Gets the value of #AspectRatioProperty. | |
| Resource | getBackgroundBrush () |
| Gets value of #BackgroundBrushProperty. | |
| CachingMode | getCachingMode () |
| Gets the value of #CachingModeProperty. | |
| Node2D | getChild (int index) |
| Returns a child from given index from node. | |
| int | getChildCount () |
| Gets the number of children of the node. | |
| int | getChildIndex (Node child) |
| Returns the index of a child in a node. | |
| Resource | getCompositionBrush () |
| Gets value of #CompositionBrushProperty. | |
| Vector2 | getDesiredSize () |
| Gets desired size. | |
| Resource | getForegroundBrush () |
| Gets value of #ForegroundBrushProperty. | |
| SRTValue2D | getLayoutTransformation () |
| Gets the value of #LayoutTransformationProperty. | |
| SRTValue3D | getPerspectiveTransformation () |
| Gets the value of #PerspectiveTransformationProperty. | |
| float | getPerspectiveTransformationFov () |
| Gets the value of #PerspectiveTransformationFovProperty. | |
| Vector3 | getPerspectiveTransformationOrigin () |
| Gets the value of #PerspectiveTransformationOriginProperty. | |
| Vector3 | getPerspectiveTransformationPivot () |
| Gets the value of #PerspectiveTransformationPivotProperty. | |
| Resource | getRenderTarget () |
| Gets value of #RenderTargetProperty. | |
| float | getRenderTargetMinimumHeight () |
| Gets the value of #RenderTargetMinimumHeightProperty. | |
| float | getRenderTargetMinimumWidth () |
| Gets the value of #RenderTargetMinimumWidthProperty. | |
| float | getRenderTargetReallocationLimit () |
| Gets the value of #RenderTargetReallocationLimitProperty. | |
| SRTValue2D | getRenderTransformation () |
| Gets the value of #RenderTransformationProperty. | |
| Vector2 | getRenderTransformationOrigin () |
| Gets the value of #RenderTransformationOriginProperty. | |
| Matrix3x3 | getWorldTransform () |
| Gets the world transformation matrix. | |
| boolean | hasChild (Node child) |
| Returns whether or not the child exists. | |
| void | insertChild (int index, Node2D child) |
| Adds a child node for object node to given index. | |
| boolean | isDisableRenderTargetClear () |
| Gets the value of #DisableRenderTargetClearProperty. | |
| boolean | isOffscreenRendering () |
| Gets the value of #OffscreenRenderingProperty. | |
| boolean | isRenderSelf () |
| Gets the value of #RenderSelfProperty. | |
| boolean | isSnapToPixel () |
| Gets the value of #SnapToPixelProperty. | |
| Iterable< Node2D > | iterateChildren () |
| Gets an Iterable object used to iterate the Node2D children. | |
| Iterable< Node2D > | iterateChildrenReverse () |
| Gets an Reverse Iterable object used to iterate the Node2D children. | |
| void | layout () |
| Does layout pass starting from this node and iterating recursively all of its children. | |
| boolean | measure (Vector2 availableSize, boolean handleStretch) |
| Measures this node. | |
| void | moveToBack () |
| Repositions the node to the beginning of its parent's children, so that it is drawn first. | |
| void | moveToFront () |
| Repositions the node to the end of its parent's children, so that it is drawn last. | |
| void | removeAllChildren () |
| Removes all child nodes. | |
| void | removeChild (int index) |
| Removes child node at specified index. | |
| void | removeChild (Node2D node) |
| Removes child node. | |
| void | setActualSize (Vector2 actualSize) |
| Sets actual size. | |
| void | setAllocatedSize (Vector2 allocatedSize) |
| Sets allocated size. | |
| void | setArrangeTransform (Matrix3x3 transform) |
| Set arrange transform. | |
| void | setAspectRatio (float value) |
| Sets the value of #AspectRatioProperty. | |
| void | setAutoSize () |
| Sets node to automatically determine width, height and depth. | |
| void | setBackgroundBrush (Resource value) |
| Sets value of #BackgroundBrushProperty. | |
| void | setCachingMode (CachingMode value) |
| Sets the value of #CachingModeProperty. | |
| void | setCompositionBrush (Resource value) |
| Sets value of #CompositionBrushProperty. | |
| void | setDesiredSize (Vector2 size) |
| Sets desired size. | |
| void | setDisableRenderTargetClear (boolean value) |
| Sets the value of #DisableRenderTargetClearProperty. | |
| void | setForegroundBrush (Resource value) |
| Sets value of #ForegroundBrushProperty. | |
| void | setLayoutTransformation (SRTValue2D value) |
| Sets the value of #LayoutTransformationProperty. | |
| void | setOffscreenRendering (boolean value) |
| Sets the value of #OffscreenRenderingProperty. | |
| void | setPerspectiveTransformation (SRTValue3D value) |
| Sets the value of #PerspectiveTransformationProperty. | |
| void | setPerspectiveTransformationFov (float value) |
| Sets the value of #PerspectiveTransformationProperty. | |
| void | setPerspectiveTransformationOrigin (Vector3 value) |
| Sets the value of #PerspectiveTransformationOriginProperty. | |
| void | setPerspectiveTransformationPivot (Vector3 value) |
| Sets the value of #PerspectiveTransformationPivotProperty. | |
| void | setRenderSelf (boolean value) |
| Sets the value of #RenderSelfProperty. | |
| void | setRenderTarget (Resource texture) |
| Sets value of #RenderTargetProperty. | |
| void | setRenderTargetMinimumHeight (float value) |
| Sets the value of #RenderTargetMinimumHeightProperty. | |
| void | setRenderTargetMinimumWidth (float value) |
| Sets the value of #RenderTargetMinimumWidthProperty. | |
| void | setRenderTargetReallocationLimit (float value) |
| Sets the value of #RenderTargetReallocationLimitProperty. | |
| void | setRenderTransformation (SRTValue2D value) |
| Sets the value of #RenderTransformationProperty. | |
| void | setRenderTransformationOrigin (Vector2 value) |
| Sets the value of #RenderTransformationOriginProperty. | |
| void | setSize (float width, float height) |
| Sets size properties of the node. | |
| void | setSnapToPixel (boolean value) |
| Sets the value of #SnapToPixelProperty. | |
| void | transform () |
| Transforms a single Node2D. | |
Public Member Functions inherited from Node | |
| ObjectRef< TResourceType > | acquireResource (ResourceID resourceId) throws ObjectNotFoundException |
| Acquires a resource from the node or the node's closest ancestor having the resource id in the resource dictionary. | |
| ResourceDictionary | acquireResourceDictionary () |
| Gets a resource dictionary of a node. | |
| ResourceManager.AcquireTask | acquireResourcesAsync (ResourceID resourceId, ResourceManager.AcquireTask.Callback callback) |
| Posts an asynchronous task to acquire a resource. | |
| boolean | addAbstractChild (Node child) |
| Adds a node as child of this node. | |
| void | addAnonymousResource (Resource resource) |
| Adds anonymous resource (such as style) for object node resources. | |
| void | addInputManipulator (InputManipulator inputManipulator) |
| Attaches an input manipulator to the node. | |
| MessageSubscriptionToken | addMessageFilter (MessageType< MessageArgumentsType > messageType, MessageSubscriptionFunction< MessageArgumentsType > messageHandlerFunction) |
| Adds a message filter where the filter is a function. | |
| MessageSubscriptionToken | addMessageHandler (MessageType< MessageArgumentsType > messageType, MessageSubscriptionFunction< MessageArgumentsType > messageHandlerFunction) |
| Adds a message handler where the handler is a function. | |
| MessageSubscriptionToken | addMessageHandler (MessageType< MessageArgumentsType > messageType, MessageSubscriptionFunction< MessageArgumentsType > messageHandlerFunction, Node messageSourceFilter) |
| Adds a message handler where the handler is a function. | |
| void | addNodeComponent (NodeComponent component) |
| Transfers the ownership of a node component to an object node. | |
| void | addNodeComponentWithOwner (NodeComponent component, KanziObject owner) |
| Transfers the ownership of a node component to an object node and sets the owner of the node component. | |
| void | addResource (ResourceID resourceId, String resourceUrl) |
| Adds a resource manager resource to an object node. | |
| void | addResourceDictionary (ResourceDictionary resourceDictionary) |
| Adds a nested resource dictionary to the resource dictionary of a node. | |
| MessageSubscriptionToken | addTunnelingMessageFilter (MessageType< MessageArgumentsType > messageType, MessageSubscriptionFunction< MessageArgumentsType > messageHandlerFunction) |
| Adds a message filter where the filter is a function. | |
| MessageSubscriptionToken | addTunnelingMessageHandler (MessageType< MessageArgumentsType > messageType, MessageSubscriptionFunction< MessageArgumentsType > messageHandlerFunction, Node messageSourceFilter) |
| Adds a message handler where the handler is a function and you explicitly define the accepted source. | |
| void | attachRecursive () |
| Attaches a node and its children recursively. | |
| void | clearChangeFlag (PropertyTypeChangeFlag flag) |
| Clears a change flag. | |
| boolean | containsResource (ResourceID resourceId) |
| Returns if object node resource dictionary contains the resource with given ID. | |
| void | detachRecursive () |
| Detaches a node and its children recursively. | |
| void | dispatchMessage (MessageType< MessageArgumentsType > messageType, MessageArgumentsType arguments) |
| Dispatches a message from this node with specified arguments. | |
| String | findResourceUrl (ResourceID resourceId) |
| Tries to find Resource URL for Resource ID from this node. | |
| Node | getAbstractChild (int index) |
| Returns node at given child index. | |
| int | getAbstractChildCount () |
| Returns number of child nodes. | |
| int | getAbstractChildIndex (Node node) |
| Returns index of given node in list of child nodes. | |
| float | getActualDepth () |
| Gets the value of #ActualDepthProperty. | |
| float | getActualHeight () |
| Gets the value of #ActualHeightProperty. | |
| float | getActualWidth () |
| Gets the value of #ActualWidthProperty. | |
| float | getDepth () |
| Gets the value of #DepthProperty. | |
| Vector2 | getDepthMargin () |
| Gets the value of #DepthMarginProperty. | |
| float | getHeight () |
| Gets the value of #HeightProperty. | |
| Vector2 | getHorizontalMargin () |
| Gets the value of #HorizontalMarginProperty. | |
| String | getLocale () |
| Gets the value of #LocaleProperty. | |
| String | getName () |
| Gets the value of #NameProperty. | |
| float | getOpacity () |
| Gets the value of #OpacityProperty. | |
| Node | getParent () |
| Gets parent of this node. | |
| String | getPath () |
| Gets the value of #PathProperty. | |
| ResourceDictionary | getResourceDictionary () |
| If a node has a resource dictionary, returns the resource dictionary of that node. | |
| Resource | getStateManager () |
| Gets the value of #StateManagerProperty. | |
| Resource | getStyle () |
| Gets the value of #StyleProperty. | |
| Vector2 | getVerticalMargin () |
| Gets the value of #VerticalMarginProperty. | |
| float | getWidth () |
| Gets the value of #WidthProperty. | |
| void | invalidateArrange () |
| Invalidates arrange for the node. | |
| void | invalidateDraw () |
| Invalidates draw flag for the node. | |
| void | invalidateFinalTransform () |
| Invalidates final transform for node. | |
| void | invalidateMeasure () |
| Invalidates measure for the node. | |
| void | invalidateRender () |
| Invalidates render for the node. | |
| boolean | isAnyChangeFlagSet (EnumSet< PropertyTypeChangeFlag > flags) |
| Checks if any of a set of change flags is set. | |
| boolean | isAnyChildChangeFlagSet (EnumSet< PropertyTypeChangeFlag > flags) |
| Checks if any of a set of change flags is set on a child. | |
| boolean | isAttached () |
| Checks if node is attached to ui tree. | |
| boolean | isAttaching () |
| Checks if node is in the process of attaching to ui tree. | |
| boolean | isChangeFlagSet (PropertyTypeChangeFlag flag) |
| Checks if a change flag is set. | |
| boolean | isChildChangeFlagSet (PropertyTypeChangeFlag flag) |
| Checks if a change flag is set on a child. | |
| boolean | isClipChildren () |
| Gets the value of #ClipChildrenProperty. | |
| boolean | isDetaching () |
| Checks if node is in the process of getting detached from ui tree. | |
| boolean | isEffectivelyEnabled () |
| Returns whether a node and its ancestor nodes are enabled. | |
| boolean | isEffectivelyFocusable () |
| Returns whether a node and its ancestor focus scope nodes are focusable. | |
| boolean | isEffectivelyVisible () |
| Returns whether a node and its ancestor nodes are visible. | |
| boolean | isEnabled () |
| Gets the value of #EnabledProperty. | |
| boolean | isFocusable () |
| Gets the value of the #FocusableProperty. | |
| boolean | isFocused () |
| Sets whether a node is an active focus node and can receive keyboard messages. | |
| boolean | isHitTestable () |
| Gets the value of #HitTestableProperty. | |
| boolean | isHitTestableContainer () |
| Gets the value of #HitTestableContainerProperty. | |
| boolean | isHover () |
| Gets the value of #HoverProperty. | |
| boolean | isInitialized () |
| Checks if initialize() has been called. | |
| boolean | isInvalidArrange () |
| Check if the node needs arrange. | |
| boolean | isInvalidDraw () |
| Tells if node draw flag is invalid. | |
| boolean | isInvalidFinalTransform () |
| Tells if final transform flag is invalid for node. | |
| boolean | isInvalidMeasure () |
| Check if the node needs measure. | |
| boolean | isInvalidRender () |
| Returns if node render flag is invalid. | |
| boolean | isNamed (String name) |
| Checks if node has a given name. | |
| boolean | isVisible () |
| Gets the value of #VisibleProperty. | |
| Iterable< NodeComponent > | iterateNodeComponents () |
| Gets an Iterable object used to iterate the Node Components. | |
| T | lookupNode (String path) |
| Returns a node of specified type by looking it up with specified path or alias. | |
| NodeComponent | lookupNodeComponentByName (String name) |
| Look up a Node Component by Name. | |
| KanziObject | lookupObject (String path) |
| Returns a KanziObject by looking it up with specified path or alias. | |
| void | notifyResourceDictionaryModified () |
| Forces the re-evaluation of resource IDs in a node tree. | |
| boolean | removeAbstractChild (Node child) |
| Removes child node from this node. | |
| void | removeAnonymousResource (Resource resource) |
| Removes anonymous resource from object node resources. | |
| void | removeBinding (AbstractBindingRuntime bindingRuntime) |
| Removes a binding runtime added earlier. | |
| void | removeBindingsWithOwner (KanziObject owner) |
| Removes binding runtimes owned by a KanziObject. | |
| void | removeInputManipulator (InputManipulator inputManipulator) |
| Detaches an input manipulator from the node. | |
| void | removeMessageHandler (MessageSubscriptionToken token) |
| Removes a message subscription. | |
| void | removeNodeComponent (NodeComponent component) |
| Removes the ownership of a node component from an object node. | |
| void | removeNodeComponentWithOwner (KanziObject owner) |
| Removes all node component bindings with the specified owner. | |
| void | removeResource (ResourceID resourceId) |
| Removes a resource with given ID from object node resource dictionary. | |
| void | setActualDepth (float value) |
| Sets the value of #ActualDepthProperty. | |
| void | setActualHeight (float value) |
| Sets the value of #ActualHeightProperty. | |
| void | setActualWidth (float value) |
| Sets the value of #ActualWidthProperty. | |
| void | setAutoHeight () |
| Sets node to automatically determine height. | |
| void | setAutoWidth () |
| Sets node to automatically determine width. | |
| AbstractBindingRuntime | setBinding (AbstractBinding binding) |
| Sets a binding. | |
| AbstractBindingRuntime | setBinding (AbstractBinding binding, PropertyType<?> propertyType) |
| Sets a binding. | |
| AbstractBindingRuntime | setBinding (AbstractBinding binding, PropertyType<?> propertyType, PropertyField propertyField) |
| Sets a binding. | |
| AbstractBindingRuntime | setBindingWithOwner (AbstractBinding binding, KanziObject owner, PropertyType<?> propertyType) |
| Sets a binding with owner. | |
| AbstractBindingRuntime | setBindingWithOwner (AbstractBinding binding, KanziObject owner, PropertyType<?> propertyType, PropertyField propertyField) |
| Sets a binding with owner. | |
| void | setChangeFlag (PropertyTypeChangeFlag flag) |
| Sets a change flag. | |
| void | setClipChildren (boolean value) |
| Sets the value of #ClipChildrenProperty. | |
| void | setDepth (float value) |
| Sets the value of #DepthProperty. | |
| void | setDepthMargin (Vector2 value) |
| Sets the value of #DepthMarginProperty. | |
| void | setEnabled (boolean value) |
| Sets the value of the #EnabledProperty. | |
| void | setFocusable (boolean value) |
| Sets the value of the #FocusableProperty. | |
| void | setFocused (boolean value) |
| Sets the value of the #FocusedProperty. | |
| void | setHeight (float value) |
| Sets the value of #HeightProperty. | |
| void | setHitTestable (boolean value) |
| Sets the value of #HitTestableProperty. | |
| void | setHitTestableContainer (boolean value) |
| Sets the value of #HitTestableContainerProperty. | |
| void | setHorizontalMargin (Vector2 value) |
| Sets the value of #HorizontalMarginProperty. | |
| void | setHover (boolean value) |
| Sets the value of #HoverProperty. | |
| void | setLocale (String value) |
| Sets the value of #LocaleProperty. | |
| AbstractBindingRuntime | setModifierBinding (AbstractBinding binding, PropertyType<?> propertyType) |
| Sets a modifier binding. | |
| AbstractBindingRuntime | setModifierBinding (AbstractBinding binding, PropertyType<?> propertyType, PropertyField propertyField) |
| Sets a modifier binding. | |
| AbstractBindingRuntime | setModifierBindingWithOwner (AbstractBinding binding, KanziObject owner, PropertyType<?> propertyType) |
| Sets a modifier binding with owner. | |
| AbstractBindingRuntime | setModifierBindingWithOwner (AbstractBinding binding, KanziObject owner, PropertyType<?> propertyType, PropertyField propertyField) |
| Sets a modifier binding with owner. | |
| void | setName (String name) |
| Sets the value of #NameProperty. | |
| void | setOpacity (float value) |
| Sets the value of #OpacityProperty. | |
| void | setResourceDictionary (ResourceDictionary resourceDictionary) |
| Replaces the resource dictionary of a node. | |
| void | setStateManager (Resource value) |
| Sets the value of #StateManagerProperty. | |
| void | setStyle (Resource value) |
| Sets the value of #StyleProperty. | |
| void | setVerticalMargin (Vector2 value) |
| Sets the value of #VerticalMarginProperty. | |
| void | setVisible (boolean value) |
| Sets the value of #VisibleProperty. | |
| void | setWidth (float value) |
| Sets the value of #WidthProperty. | |
| ObjectRef< TResourceType > | tryAcquireResource (ResourceID resourceId) |
| Acquires a resource from the node or the node's closest ancestor having the resource id in the resource dictionary. | |
| Node | trySetFocus () |
| Tries to move the focus on this node. | |
| void | validateArrange () |
| Validates arrange for the node. | |
| void | validateDraw () |
| Validates draw flags for the node. | |
| void | validateMeasure () |
| Validates measure for the node. | |
| void | validateRender () |
| Validates render for the node. | |
Public Member Functions inherited from KanziObject | |
| boolean | equals (Object object) |
| Domain | getDomain () |
| Returns the domain the object belongs to. | |
| Metaclass | getDynamicMetaclass () |
| Returns the metaclass of the dynamic type of the object. | |
| long | getNative () |
| Gets a pointer to the backing C++ instance. | |
| TDataType | getOptionalProperty (PropertyType< TDataType > propertyType) |
| Returns the current value of a property type, but does not use the default value if there are no inputs to the property value. | |
| TDataType | getProperty (PropertyType< TDataType > propertyType) |
| Returns the current value of a property type. | |
| int | hashCode () |
| boolean | hasValue (PropertyType< TDataType > propertyType) |
| Evaluates whether there are any inputs into the property value. | |
| boolean | isStale () |
| Test if the object is stale i.e. | |
| void | removeLocalValue (PropertyType< TDataType > propertyType) |
| Removes the local value associated with the property. | |
| void | setFlagKeepDuringPatching (PropertyType< TDataType > propertyType) |
| Sets the flag to indicate that the property was loaded from KZB. | |
| void | setProperty (PropertyType< TDataType > propertyType, TDataType value) |
| Sets the local value of a property type. | |
| ObjectRef< TType > | tryCreateObjectRef (Class< TType > clazz) |
| Tries to create an owning ObjectRef instance to this KanziObject. | |
Public Attributes inherited from NodeMetadata | |
| DynamicPropertyType< Float > | ActualDepthProperty |
| The calculated size of the node in depth direction when used in a layout. | |
| DynamicPropertyType< Float > | ActualHeightProperty |
| The calculated height of the node when used in a layout. | |
| DynamicPropertyType< Float > | ActualWidthProperty |
| The calculated width of the node when used in a layout. | |
| DynamicPropertyType< Boolean > | ClipChildrenProperty |
| Sets whether to clip the child nodes of this node. | |
| DynamicPropertyType< NodeEnums.ContentStretch > | ContentStretchProperty |
| Sets how the content that belongs to this node is stretched (as opposed to manipulating the actual node size). | |
| DynamicPropertyType< Boolean > | CreatedFromKZBProperty |
| Kanzi internally uses this property to distinguish objects like bindings and triggers created in code from objects that are loaded from a kzb file. | |
| DynamicPropertyType< NodeEnums.DepthAlignment > | DepthAlignmentProperty |
| The alignment in depth direction the node should use when it resides under a layout. | |
| DynamicPropertyType< Vector2 > | DepthMarginProperty |
| Sets the depth distance between this node and other nodes that are adjacent to this node in a layout. | |
| DynamicPropertyType< Float > | DepthProperty = new DynamicPropertyType<>("Node.Depth", Float.class) |
| The size of the node in depth direction when used in a layout. | |
| DynamicPropertyType< Boolean > | EffectivelyEnabledProperty |
| Indicates whether this node and its ancestor nodes are enabled. | |
| DynamicPropertyType< Boolean > | EnabledProperty |
| Whether this node is enabled. | |
| DynamicPropertyType< Boolean > | FocusableProperty |
| Indicates whether the node can receive focus. | |
| DynamicPropertyType< Boolean > | FocusedProperty |
| Indicates whether the node has the key focus. | |
| DynamicPropertyType< FocusState > | FocusStateProperty |
| Reports the focus state of a node: | |
| DynamicPropertyType< Resource > | FontFamilyProperty |
| The font family used to render the text. | |
| DynamicPropertyType< Float > | HeightProperty |
| The height of the node when used in a layout. | |
| DynamicPropertyType< Boolean > | HitTestableContainerProperty |
| When enabled, Kanzi uses the layout bounds as geometry for hit testing. | |
| DynamicPropertyType< Boolean > | HitTestableProperty |
| When enabled, the node can be hit tested. | |
| DynamicPropertyType< NodeEnums.HorizontalAlignment > | HorizontalAlignmentProperty |
| The alignment in horizontal direction the node should use when it resides under a layout. | |
| DynamicPropertyType< Vector2 > | HorizontalMarginProperty |
| Sets the horizontal space between this node and other nodes that are adjacent to this node in a layout. | |
| DynamicPropertyType< Boolean > | HoverProperty |
| Indicates whether a node is the foremost hit testable node under the cursor. | |
| DynamicPropertyType< String > | LocaleProperty |
| The locale of the node. | |
| AbstractMetaclass | metaclass = new AbstractMetaclass("Kanzi.Node") |
| Metaclass for Node. | |
| DynamicPropertyType< String > | NameProperty = new DynamicPropertyType<>("Node.Name", String.class) |
| Node name. | |
| DynamicPropertyType< Float > | OpacityProperty |
| Opacity of the node. | |
| DynamicPropertyType< String > | PathProperty = new DynamicPropertyType<>("Node.Path", String.class) |
| Full path to the node. | |
| DynamicPropertyType< Float > | Projection2DTo3DScaleProperty |
| Sets the scale factor to project pixels to 3D size. | |
| DynamicPropertyType< Resource > | StateManagerProperty |
| Sets the State Manager to the node. | |
| DynamicPropertyType< Resource > | StyleProperty |
| Sets a style to the node. | |
| DynamicPropertyType< NodeEnums.VerticalAlignment > | VerticalAlignmentProperty |
| The alignment in vertical direction the node should use when it resides under a layout. | |
| DynamicPropertyType< Vector2 > | VerticalMarginProperty |
| Sets the vertical space between this node and other nodes that are adjacent to this node in a layout. | |
| DynamicPropertyType< Float > | VisibleAmountInParentProperty |
| Sets the amount the node is inside its parent. | |
| DynamicPropertyType< Boolean > | VisibleProperty |
| When disabled, Kanzi does not render the node. | |
| DynamicPropertyType< Float > | WidthProperty = new DynamicPropertyType<>("Node.Width", Float.class) |
| The width of the node when used in a layout. | |
Public Attributes inherited from Node2DMetadata | |
| DynamicPropertyType< Float > | AspectRatioProperty |
| Determines the proportion of width and height. | |
| DynamicPropertyType< Resource > | BackgroundBrushProperty |
| The background brush to paint the background of 2D nodes. | |
| DynamicPropertyType< Boolean > | CacheValidProperty |
| Indicates whether the node is cached. | |
| DynamicPropertyType< CachingMode > | CachingModeProperty |
| Sets the caching mode of this node: | |
| DynamicPropertyType< Resource > | CompositionBrushProperty |
| The brush to use to compose 2D nodes to screen. | |
| DynamicPropertyType< Boolean > | DisableRenderTargetClearProperty |
| Do not clear render target buffers before rendering into it even if necessary. | |
| DynamicPropertyType< Resource > | EffectPrefabProperty |
| The 2D Effect to use for this node. | |
| DynamicPropertyType< Resource > | EffectProperty |
| Reports the runtime effect instance that this node uses. | |
| DynamicPropertyType< Boolean > | ForceCompositionProperty |
| Force rendering to composing target even if not otherwise necessary. | |
| DynamicPropertyType< Resource > | ForegroundBrushProperty |
| The foreground brush to paint the foreground of 2D nodes. | |
| DynamicPropertyType< Node2DEnums.ForegroundHint > | ForegroundHintProperty |
| Give a hint of the type of the foreground of 2D nodes: | |
| DynamicPropertyType< SRTValue2D > | LayoutTransformationProperty |
| The 2D transformation to be applied before layouting. | |
| AbstractMetaclass | metaclass = new AbstractMetaclass("Kanzi.Node2D") |
| Metaclass for Node2D. | |
| DynamicPropertyType< MultisampleCount > | MultisampleLevelProperty |
| Sets the amount of multisample anti-aliasing to apply to the temporary composition targets to which Kanzi renders this node. | |
| DynamicPropertyType< Boolean > | OffscreenRenderingProperty |
| When set and the node has an explicitly set render target, do not render the resulting framebuffer to screen. | |
| DynamicPropertyType< Float > | PerspectiveTransformationFovProperty |
| The 3D transformation field of view (degrees) to be applied after layouting. | |
| DynamicPropertyType< Node2DEnums.PerspectiveTransformationMode > | PerspectiveTransformationModeProperty |
| Defines the mode of operation for the coordinate system and field of view. | |
| DynamicPropertyType< Vector3 > | PerspectiveTransformationOriginProperty |
| The 3D transformation origin to be used for perspective transformation on this or child nodes. | |
| DynamicPropertyType< Vector3 > | PerspectiveTransformationPivotProperty |
| The 3D pivot point in relative coordinates. | |
| DynamicPropertyType< SRTValue3D > | PerspectiveTransformationProperty |
| The 3D transformation to be applied after layouting. | |
| DynamicPropertyType< Node2DEnums.PixelFormat > | PixelFormatProperty |
| The pixel format of the node if rendering to a texture. | |
| DynamicPropertyType< Boolean > | RenderSelfProperty |
| Whether the node renders itself. | |
| DynamicPropertyType< Float > | RenderTargetMinimumHeightProperty |
| Sets the minimum height of implicitly generated render targets. | |
| DynamicPropertyType< Float > | RenderTargetMinimumWidthProperty |
| Sets the minimum width of implicitly generated render targets. | |
| DynamicPropertyType< Resource > | RenderTargetProperty |
| Forces the node to be rendered into a given render target texture. | |
| DynamicPropertyType< Float > | RenderTargetReallocationLimitProperty |
| The change in size that triggers reallocation of a render target. | |
| DynamicPropertyType< Vector2 > | RenderTransformationOriginProperty |
| Sets the render transform origin in relative coordinates. | |
| DynamicPropertyType< SRTValue2D > | RenderTransformationProperty |
| The 2D transformation to be applied after layouting. | |
| DynamicPropertyType< Boolean > | SnapToPixelProperty |
| Snap the translation of the node and its size into pixel boundary. | |
Public Attributes inherited from DockLayout2DMetadata | |
| AbstractMetaclass | metaclass = new AbstractMetaclass("Kanzi.DockLayout2D") |
| Metaclass for DockLayout2D. | |
Public Attributes inherited from DockLayoutConceptMetadata | |
| DynamicPropertyType< Boolean > | LastItemFillProperty |
| Whether the last item of the dock layout is given the remaining free space. | |
| AbstractMetaclass | metaclass = new AbstractMetaclass("Kanzi.DockLayoutConcept") |
| Metaclass for DockLayoutConcept. | |
| DynamicPropertyType< DockLayoutConceptEnums.DockingSide > | SideProperty |
| The docking side of an item in the dock layout. | |
Protected Member Functions inherited from Node2D | |
| Node2D (Domain domain, long nativeNode, Metaclass metaclass) | |
| Wraps a given native node. | |
| void | arrangeOverride (Vector2 actualSize) |
| Performs setting of actual node size and transformation calculations. | |
| void | initialize () |
| Initializes the Node2D. | |
| Vector2 | measureOverride (Vector2 availableSize) |
| Performs node size calculation. | |
| void | onAttached () |
| Called when this node becomes attached. | |
| void | onDetached () |
| Called when this node becomes detached. | |
| void | onNodePropertyChanged (AbstractPropertyType propertyType, PropertyNotificationReason reason) |
| Method executed on node property change. | |
| void | updateRenderOverride () |
| Performs node-specific updates before render. | |
Static Protected Member Functions inherited from Node2D | |
| static< Derived extends Node2D > ObjectRef< Derived > | createDerived (Domain domain, String name, Metaclass metaclass) |
| Creates a derived class instance. | |
Use the Dock Layout 2D node to place nodes relative to each other along the sides of a Dock Layout 2D node.
To set the side along which you want to place a node in a Dock Layout 2D node, use the DockLayoutConceptMetadata.SideProperty property.