Use Property Driven Animation Player when you want to use a property type to control a keyframe animation. More...
Static Public Member Functions | |
| static ObjectRef< PropertyDrivenAnimationPlayer > | create (Domain domain, String name) |
| Creates a Property Driven Animation Player. | |
Static Public Attributes | |
| static final Metaclass | metaclass |
| The Metaclass for the class. | |
Static Public Attributes inherited from NodeComponent | |
| static final Metaclass | metaclass |
| The Metaclass for the class. | |
Static Public Attributes inherited from KanziObject | |
| static final Metaclass | metaclass = new AbstractMetaclass("Kanzi.Object") |
| The Metaclass for the class. | |
Additional Inherited Members | |
Public Member Functions inherited from NodeComponent | |
| void | close () |
| Close the object, and release native resources. | |
| String | getName () |
| Gets the value of #NameProperty. | |
| Node | getNode () |
| Returns the node the node component is attached to or null if node component is not attached to a node. | |
| NodeComponentState | getState () |
| Gets the state of node component indicating if component is attached to a node, detached from any node or in process of attaching/detaching. | |
| boolean | isAttached () |
| Indicates whether node component is attached to a node. | |
| boolean | isAttaching () |
| Indicates whether node component is in the process of attaching to a node. | |
| boolean | isAttachingOrAttached () |
| Indicates whether node component is in the process of attaching to a node or already attached. | |
| boolean | isDetached () |
| Indicates whether node component is detached from any node. | |
| boolean | isDetaching () |
| Indicates whether node component currently detaching from the node. | |
| boolean | isDetachingOrDetached () |
| Indicates whether node component is in the process of detaching from the node or already detached. | |
| void | setName (String value) |
| Sets the value of #NameProperty. | |
Public Member Functions inherited from KanziObject | |
| boolean | equals (Object object) |
| Domain | getDomain () |
| Returns the domain the object belongs to. | |
| Metaclass | getDynamicMetaclass () |
| Returns the metaclass of the dynamic type of the object. | |
| long | getNative () |
| Gets a pointer to the backing C++ instance. | |
| TDataType | getOptionalProperty (PropertyType< TDataType > propertyType) |
| Returns the current value of a property type, but does not use the default value if there are no inputs to the property value. | |
| TDataType | getProperty (PropertyType< TDataType > propertyType) |
| Returns the current value of a property type. | |
| int | hashCode () |
| boolean | hasValue (PropertyType< TDataType > propertyType) |
| Evaluates whether there are any inputs into the property value. | |
| boolean | isStale () |
| Test if the object is stale i.e. | |
| void | removeLocalValue (PropertyType< TDataType > propertyType) |
| Removes the local value associated with the property. | |
| void | setFlagKeepDuringPatching (PropertyType< TDataType > propertyType) |
| Sets the flag to indicate that the property was loaded from KZB. | |
| void | setProperty (PropertyType< TDataType > propertyType, TDataType value) |
| Sets the local value of a property type. | |
| ObjectRef< TType > | tryCreateObjectRef (Class< TType > clazz) |
| Tries to create an owning ObjectRef instance to this KanziObject. | |
Public Attributes inherited from NodeComponentMetadata | |
| AbstractMetaclass | metaclass = new AbstractMetaclass("Kanzi.NodeComponent") |
| Metaclass for NodeComponent. | |
| DynamicPropertyType< String > | NameProperty |
| Name. | |
Public Attributes inherited from PropertyDrivenAnimationPlayerMetadata | |
| DynamicPropertyType< Boolean > | EnabledProperty |
| Specifies whether animation timeline is applied. | |
| AbstractMetaclass | metaclass = new AbstractMetaclass("Kanzi.PropertyDrivenAnimationPlayer") |
| Metaclass for PropertyDrivenAnimationPlayer. | |
| DynamicPropertyType< Boolean > | RelativePlaybackProperty |
| Specifies whether animations are applied in relative manner by adding animated value to target property value instead of replacing the property value. | |
| DynamicPropertyType< Resource > | TimelineProperty |
| The target animation timeline for property driven animation. | |
| DynamicPropertyType< String > | TimePropertyTypePropertyProperty |
| The type of property on the node whose value is taken by the player as input time for timeline playback. | |
Protected Member Functions inherited from NodeComponent | |
| NodeComponent (Domain domain, long handle, Metaclass metaclass) | |
| Wraps a given native Node Component. | |
| void | attachOverride () |
| Called when the Trigger is attached to a node. | |
| void | detachOverride () |
| Called when a Trigger is detached from a Node. | |
| void | initialize () |
| Initializes the Node Component. | |
| void | removeNodeComponentMessageFilter (Node.MessageSubscriptionToken token) |
Removes message handler added via com.rightware.kanzi.NodeComponent#addNodeComponentMessageHandler function. | |
Static Protected Member Functions inherited from NodeComponent | |
| static< Derived extends NodeComponent > ObjectRef< Derived > | createDerived (Domain domain, String name, Metaclass metaclass) |
| Creates a derived class instance. | |
Use Property Driven Animation Player when you want to use a property type to control a keyframe animation.
Property Driven Animation Player applies an animation with the time taken from a specific property in the node, to which you attach the player, every time that property changes.
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static |
Creates a Property Driven Animation Player.
| domain | Domain. |
| name | Name of the Property Driven Animation Player. |