ShaderProgram defines programmable vertex and fragment operations done by the GPU for a draw call. More...
Classes | |
| class | CreateInfo |
| Struct that contains all the parameters that Kanzi needs to create a ShaderProgram. More... | |
Static Public Member Functions | |
| static ObjectRef< ShaderProgram > | create (Domain domain, ShaderProgram.CreateInfo createInfo, String name) |
| Create function. | |
Static Public Attributes | |
| static final Metaclass | metaclass |
| The Metaclass for the class. | |
Static Public Attributes inherited from GPUResource | |
| static final Metaclass | metaclass |
| The Metaclass for the class. | |
Static Public Attributes inherited from Resource | |
| static final Metaclass | metaclass |
| The Metaclass for the class. | |
Static Public Attributes inherited from KanziObject | |
| static final Metaclass | metaclass = new AbstractMetaclass("Kanzi.Object") |
| The Metaclass for the class. | |
Additional Inherited Members | |
Public Member Functions inherited from Resource | |
| String | getName () |
| Gets the resource name. | |
| String | getUrl () |
| Gets the resource URL. | |
| void | setKeepAlive (boolean keepAlive) |
| Sets the keep alive flag. | |
Public Member Functions inherited from KanziObject | |
| boolean | equals (Object object) |
| Domain | getDomain () |
| Returns the domain the object belongs to. | |
| Metaclass | getDynamicMetaclass () |
| Returns the metaclass of the dynamic type of the object. | |
| long | getNative () |
| Gets a pointer to the backing C++ instance. | |
| TDataType | getOptionalProperty (PropertyType< TDataType > propertyType) |
| Returns the current value of a property type, but does not use the default value if there are no inputs to the property value. | |
| TDataType | getProperty (PropertyType< TDataType > propertyType) |
| Returns the current value of a property type. | |
| int | hashCode () |
| boolean | hasValue (PropertyType< TDataType > propertyType) |
| Evaluates whether there are any inputs into the property value. | |
| boolean | isStale () |
| Test if the object is stale i.e. | |
| void | removeLocalValue (PropertyType< TDataType > propertyType) |
| Removes the local value associated with the property. | |
| void | setFlagKeepDuringPatching (PropertyType< TDataType > propertyType) |
| Sets the flag to indicate that the property was loaded from KZB. | |
| void | setProperty (PropertyType< TDataType > propertyType, TDataType value) |
| Sets the local value of a property type. | |
| ObjectRef< TType > | tryCreateObjectRef (Class< TType > clazz) |
| Tries to create an owning ObjectRef instance to this KanziObject. | |
Public Attributes inherited from ResourceMetadata | |
| AbstractMetaclass | metaclass = new AbstractMetaclass("Kanzi.Resource") |
| Metaclass for Resource. | |
Public Attributes inherited from GPUResourceMetadata | |
| AbstractMetaclass | metaclass = new AbstractMetaclass("Kanzi.GPUResource") |
| Metaclass for GPUResource. | |
Public Attributes inherited from ShaderProgramMetadata | |
| AbstractMetaclass | metaclass = new AbstractMetaclass("Kanzi.ShaderProgram") |
| Metaclass for ShaderProgram. | |
ShaderProgram defines programmable vertex and fragment operations done by the GPU for a draw call.
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static |
Create function.
| domain | Domain to use. |
| createInfo | Shader create info. |
| name | Shader name. |