Metadata definitions for PlayMessageArguments. More...
Public Member Functions | |
| PlayMessageArguments () | |
| Constructs a new messageArgumentsClassName instance. | |
| PlayMessageArguments (long nativeObject) | |
| Wraps a native instance. | |
| Float | getDurationScaleProperty () |
| Gets the value of DurationScale. | |
| Integer | getPlaybackModeProperty () |
| Gets the value of PlaybackMode. | |
| Integer | getRepeatCountProperty () |
| Gets the value of RepeatCount. | |
| void | setDurationScaleProperty (Float value) |
| Sets the value of DurationScale. | |
| void | setPlaybackModeProperty (Integer value) |
| Sets the value of PlaybackMode. | |
| void | setRepeatCountProperty (Integer value) |
| Sets the value of RepeatCount. | |
Public Member Functions inherited from NodeComponentMetadata.NodeComponentMessageArguments | |
| NodeComponentMessageArguments () | |
| Constructs a new messageArgumentsClassName instance. | |
| NodeComponentMessageArguments (long nativeObject) | |
| Wraps a native instance. | |
| String | getTargetNameProperty () |
| Gets the value of TargetName. | |
| void | setTargetNameProperty (String value) |
| Sets the value of TargetName. | |
Public Member Functions inherited from MessageArguments | |
| MessageArguments () | |
| Constructs a new MessageArguments object. | |
| TDataType | getArgument (PropertyType< TDataType > propertyType) |
| Returns the value of an argument. | |
| TDataType | getOptionalArgument (PropertyType< TDataType > propertyType) |
| Returns the value of an argument, but does not use the default value if there are no inputs to the argument value. | |
| TNodeType | getSource () |
| Returns the source node for a message. | |
| MessageArgumentsWrapper | getWrapper () |
| Gets a wrapper for this MessageArguments. | |
| boolean | isHandled () |
| Returns whether the message is handled. | |
| void | setArgument (PropertyType< Integer > propertyType, EnumType value) |
| Sets the value of an integer argument using a constant from an enumeration. | |
| void | setArgument (PropertyType< TDataType > propertyType, TDataType value) |
| Sets the value of an argument. | |
| void | setHandled (boolean handled) |
| Sets the handling status for a message. | |
Static Public Attributes | |
| static final DynamicPropertyType< Float > | DurationScaleProperty |
| Specifies how much duration of the timeline is scaled during its playback. | |
| static final AbstractMetaclass | metaclass |
| Metaclass for PlayMessageArguments. | |
| static final DynamicPropertyType< Integer > | PlaybackModeProperty |
| Specifies the mode of timeline playback (normal, reverse, pingpong). | |
| static final DynamicPropertyType< Integer > | RepeatCountProperty |
| Specifies how many times the timeline is played during its playback (1 for one time playback, 0 for infinite amount of repeats). | |
Static Public Attributes inherited from NodeComponentMetadata.NodeComponentMessageArguments | |
| static final AbstractMetaclass | metaclass |
| Metaclass for NodeComponentMessageArguments. | |
| static final DynamicPropertyType< String > | TargetNameProperty |
| Sets the name of the node component that receives this message. | |
Additional Inherited Members | |
Static Public Member Functions inherited from MessageArguments | |
| static MessageArgumentsWrapper | getWrapper (MessageArguments messageArguments) |
| Gets a wrapper for a MessageArguments object. | |
Protected Member Functions inherited from MessageArguments | |
| MessageArguments (long nativeObject) | |
| Wraps a native message argument. | |
| MessageArguments (MessageArgumentsWrapper wrapper) | |
| Wraps a native message argument. | |
Metadata definitions for PlayMessageArguments.
| PlayMessageArguments | ( | long | nativeObject | ) |
Wraps a native instance.
| nativeObject | Reference to a native instance. |
|
static |
Specifies how much duration of the timeline is scaled during its playback.
This scale is applied on top of player's duration scale property.
|
static |
Metaclass for PlayMessageArguments.
|
static |
Specifies the mode of timeline playback (normal, reverse, pingpong).
This mode is applied on top of player's mode property.
|
static |
Specifies how many times the timeline is played during its playback (1 for one time playback, 0 for infinite amount of repeats).
This repeat count is applied on top of player's repeact count property.