Custom blend mode render value implementation. More...
#include <kanzi/core.ui/platform/graphics_backend/gl/gl_render_value.hpp>
Public Member Functions | |
| optional< int > | get () const |
| Gets the blend mode value. | |
| GlBlendModeRenderValue () | |
| Empty constructor. | |
| GlBlendModeRenderValue (GlBlendModeRenderValue &&other)=default | |
| Move constructor. | |
| GlBlendModeRenderValue & | operator= (GlBlendModeRenderValue &&other)=default |
| Move operator. | |
| void | set (optional< int > blendMode) |
| Sets the blend mode. | |
Public Member Functions inherited from kanzi::GlRenderValueBase | |
| const char * | getName () const |
| Access name. | |
| int | getUniformLocation () const |
| Gets uniform location. | |
| GlRenderValueBase ()=default | |
| Constructor. | |
| GlRenderValueBase (GlRenderValueBase &&other)=default | |
| Move constructor. | |
| GlRenderValueBase (int uniformLocation, string_view name) | |
| Constructor. | |
| GlRenderValueBase (Material &material, string_view name) | |
| Constructor. | |
| bool | isDirty () const |
| Tells if this value is dirty. | |
| bool | isNamed (string_view name) const |
| Tells if the render value has given name. | |
| bool | isValid () const |
| Tells if this value information is valid. | |
| GlRenderValueBase & | operator= (GlRenderValueBase &&other)=default |
| Move operator. | |
| void | setDirty (bool enabled) |
| Sets dirty status. | |
| void | setUniformLocation (int uniformLocation) |
| Sets uniform location. | |
Additional Inherited Members | |
Protected Attributes inherited from kanzi::GlRenderValueBase | |
| bool | m_dirty |
| Is this value dirty and needs updating? | |
| ImmutableString | m_name |
| Name of the render value. | |
| int | m_uniformLocation |
| Uniform location. | |
Custom blend mode render value implementation.
|
inlineexplicit |
Empty constructor.
|
default |
Move constructor.
| other | Source object. |
|
inline |
Gets the blend mode value.
Sets the blend mode.
| blendMode | Blend mode value. |
|
default |
Move operator.
| other | Source object. |