Structure for tracking bound texture handles. More...
#include <kanzi/core.ui/platform/graphics_backend/gl/renderer.hpp>
Public Member Functions | |
| BoundTextureHandle ()=default | |
| Default constructor. | |
| BoundTextureHandle (const BoundTextureHandle &)=delete | |
| Deleted copy constructor. | |
| BoundTextureHandle & | operator= (const BoundTextureHandle &)=delete |
| Deleted copy operator. | |
Public Attributes | |
| bool | m_dirty |
| Is this texture unit dirty? | |
| unsigned int | m_handle |
| Handle bound to this index. | |
Structure for tracking bound texture handles.
|
explicitdefault |
Default constructor.
|
delete |
Deleted copy constructor.
|
delete |
Deleted copy operator.
Handle bound to this index.
| bool kanzi::Renderer::TextureUnitInfo::BoundTextureHandle::m_dirty |
Is this texture unit dirty?