#include <kanzi/core.ui/graphics3d/dynamic_batching_ubo_render_pass.hpp>
◆ TransformationMsgInfo()
| kanzi::DynamicBatchingUBORenderPass::TransformationMsgInfo::TransformationMsgInfo |
( |
BatchInfo * | _batchInfo, |
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Node3D * | _node3d, |
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MaterialSharedPtr | _batchMat, |
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string | _uniform_name, |
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int | _batchid ) |
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inline |
◆ batchInfo
| BatchInfo* kanzi::DynamicBatchingUBORenderPass::TransformationMsgInfo::batchInfo |
◆ node3d
| Node3D* kanzi::DynamicBatchingUBORenderPass::TransformationMsgInfo::node3d |
◆ batchid
| unsigned int kanzi::DynamicBatchingUBORenderPass::TransformationMsgInfo::batchid |
◆ uniform_name
| string kanzi::DynamicBatchingUBORenderPass::TransformationMsgInfo::uniform_name |
◆ batchMat
| MaterialSharedPtr kanzi::DynamicBatchingUBORenderPass::TransformationMsgInfo::batchMat |
The documentation for this class was generated from the following file: