Kanzi
3.9.16
Class Hierarchy
Go to the graphical class hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level
1
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5
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8
]
►
C
AbstractPrefabLibrary< NodeEffectPrefab2D, NodeEffect2D >
C
NodeEffectPrefab2DLibrary
►
C
AbstractPrefabLibrary< PrefabTemplate, Node >
C
PrefabLibrary
►
C
AbstractPrefabLibrary< RenderPassPrefab, RenderPass >
C
RenderPassPrefabLibrary
C
ActionTypeNames
C
AnimationClipLibraryProperties
C
AnimationLibraryProperties
►
C
Attribute
C
PluginPropertyTypesFileAttribute
Attribute to locate property type definitions in the plugin assembly
C
PropertyNameAttribute
An attribute that maks an interface whose implementers are to be derived from ProjectItem
C
BinaryShaderFormatLibraryProperties
C
BrushLibraryProperties
C
BrushTypeLibraryProperties
C
BrushTypeNames
►
C
ChildContainer
Check validity of child names and create new names
►
C
ProjectItem
Access nodes and resources in a Kanzi Studio project
►
C
AbstractComposer
►
C
RenderPass
C
Composer
C
LegacyRenderPass
►
C
AbstractEnginePluginContentType
C
BrushType
C
ComponentType
C
DataSourceType
C
MessageType
Configure message types
C
NodeComponentType
C
NodeEffectType2D
C
RenderPassType
C
TriggerActionType
►
C
AbstractMaterialType
C
MaterialType
C
Animation
►
C
AnimationClipBase
C
AnimationChildClip
C
AnimationClip
C
ApplicationConfiguration
►
C
ApplicationConfigurationItem
C
AndroidBuildConfigurationItem
C
QNXBuildConfigurationItem
C
WindowsBuildConfigurationItem
►
C
BakeableTheme
C
AbstractTheme
►
C
AbstractThemeGroup
C
LocalizationTable
C
ThemeGroup
C
BinaryShaderFormat
►
C
BindingHost
Configure bindings
C
AbstractComposer
C
AbstractMaterialType
►
C
ComponentNodeInterface
C
ComponentNode
C
ComponentNode2D
C
DerivedMaterialType
►
C
Node
►
C
Node2D
C
Button2D
C
ComponentNode2D
C
DockLayout2D
C
EmptyNode2D
C
FlowLayout2D
C
GridLayout2D
C
GridListBox2D
C
Image2D
C
NinePatchImage2D
C
Node2DPrefabPlaceholder
►
C
Page
C
PageHost
C
ScrollView2D
C
Slider2D
C
StackLayout2D
C
TextBlock2D
C
ToggleButton2D
C
ToggleButtonGroup2D
C
TrajectoryLayout2D
►
C
Viewport2D
C
ProgressiveRenderingNode2D
►
C
Node3D
►
C
AbstractMeshNode
C
MeshNode
►
C
PrimitiveMeshNode
C
BoxMeshNode
C
PlaneMeshNode
C
SphereMeshNode
C
CameraNode
C
ComponentNode
C
EmptyNode
C
InstantiatorNode
C
LevelOfDetailNode
C
LightNode
C
Node3DPrefabPlaceholder
C
Scene
C
Screen
Get or set the first child 2D node of the Screen node
C
NodeEffect2D
C
State
Configure states in a state group
►
C
StateBase
C
State
Configure states in a state group
C
StateObject
Configure state objects in a state
C
StyleItem
C
TriggerNodeComponent
Configure triggers
C
Brush
►
C
ChildNodeContainer
C
AbstractMaterialType
C
Animation
C
AnimationClipBase
►
C
OrderedChildNodeContainer
C
Animation
C
AnimationClipBase
C
ComponentNodeInterface
►
C
CubemapTextureInterface
C
CubeMapRenderTargetTexture
C
CubeMapTexture
C
DataObject
C
DataSource
C
DerivedMaterialType
►
C
DiskRelatedItem
C
Animation
C
Mesh
►
C
ObservableFile
►
C
FontFile
C
BitmapFontFile
C
TrueTypeFontFile
C
GenericResourceFile
C
ImageFile
►
C
ImportSourceFile
C
Asset3DSourceFile
C
ShaderSourceFile
C
SourceAssetFile
C
EnginePlugin
►
C
EnginePluginContent
C
Brush
C
ComponentNode
C
ComponentNode2D
C
ComponentNodeInterface
C
DataSource
►
C
NodeComponent
C
TriggerNodeComponent
Configure triggers
C
NodeEffect2D
C
RenderPass
C
TriggerActionItem
Configure trigger actions
►
C
EnginePluginContentType
C
AbstractEnginePluginContentType
C
EnginePluginFile
►
C
ExportTimeGeneratedTrajectory
C
AngleTrajectory
C
ArcTrajectory
C
EllipseTrajectory
C
RectangleTrajectory
C
SpiralTrajectory
C
TrapezoidTrajectory
►
C
ExportedPropertyContainerItem
C
AbstractComposer
C
Brush
C
DataSource
C
Material
C
Node
C
NodeComponent
C
NodeEffect2D
C
PageTransitionCollection
C
StateManager
C
StyleItem
►
C
FileSystemProjectItem
Access resource files such as images, shader source files, and 3D assets
C
ObservableFile
C
Project
Create and access nodes and resources
►
C
ResourceFileDirectory
C
ApplicationConfigurationResourceFileDirectory
C
Asset3DImportSourceDirectory
C
FontDirectory
C
GenericResourceFileDirectory
C
ImageDirectory
C
ShaderSourceDirectory
C
SourceAssetDirectory
C
FontFamily
C
Guide
C
IBindingSource
►
C
IComposerContainer
C
AbstractComposer
C
RenderPassPrefab
C
IConcreteProjectItemLibrary
►
C
INodeEffect2DContainer
C
NodeEffect2D
C
NodeEffectPrefab2D
►
C
INodeEffectPrefabTemplate2D
C
NodeEffectPrefab2D
►
C
INodePrefabTemplate
C
ComponentType
►
C
PrefabTemplate
C
Node2DPrefabTemplate
C
Node3DPrefabTemplate
►
C
IPrefabTemplate
C
ComponentType
C
INodeEffectPrefabTemplate2D
C
INodePrefabTemplate
►
C
IRenderPassPrefabTemplate
C
RenderPassPrefab
C
NodeEffectPrefab2D
C
PrefabTemplate
C
RenderPassPrefab
C
IRenderPassPrefabTemplate
►
C
IStyleContainer
C
StyleItem
C
StyleLibrary
►
C
ITriggerCondition
C
TriggerConditionItem
Configure trigger conditions
►
C
ImageFileSource
C
ImageFile
►
C
Texture
C
CubeMapRenderTargetTexture
C
CubeMapTexture
C
RenderTargetTexture
C
SingleTexture
►
C
ImportSourceItem
C
ImageFile
C
ImportSourceFile
C
ProjectReferenceItem
►
C
KzbSource
C
KzbReferenceItem
C
ProjectReferenceItem
C
Material
►
C
MeshBase
►
C
MeshNodeMesh
C
Mesh
C
Morph
C
Node
C
NodeComponent
►
C
NodeComponentHost
Configure node components
C
ComponentNodeInterface
C
Node
C
State
Configure states in a state group
C
StateBase
C
StyleItem
C
NodeEffect2D
C
NodeEffectPrefab2D
►
C
NodeResource
C
AbstractMaterialType
C
Animation
C
AnimationClip
C
Brush
C
CubemapTextureInterface
C
DataSource
C
FontFamily
C
GenericResourceFile
C
Material
C
MeshBase
C
NodeEffectPrefab2D
►
C
ObjectSource
C
CombineObjectSource
C
RootObjectSource
►
C
SingleInputObjectSource
C
ContainsPropertyFilterObjectSource
C
FixedSortFilterObjectSource
C
ObjectTypeFilterObjectSource
C
PropertyIsEqualObjectSource
C
TagFilterObjectSource
C
PageTransitionCollection
C
PrefabTemplate
C
RenderPassPrefab
►
C
RenderTarget
C
CubeMapRenderTargetTexture
C
RenderTargetTexture
►
C
ResourceDictionaryItem
C
AbstractTheme
C
AbstractThemeGroup
►
C
SingleTextureInterface
C
RenderTargetTexture
C
SingleTexture
C
StateManager
C
StyleItem
C
Texture
►
C
TimelineEntryTarget
C
Animation
C
AnimationClip
C
TimelineSequence
C
TimelineSequence
►
C
Trajectory
C
AngleTrajectory
C
ArcTrajectory
C
CircleTrajectory
C
EllipseTrajectory
C
LineTrajectory
C
RectangleTrajectory
C
SpiralTrajectory
C
SplineTrajectory
C
TrapezoidTrajectory
C
ObjectSource
C
ObservableFile
C
OrderedChildNodeContainer
C
OutputMaterial
C
PageTransition
C
PageTransitionAnimation
C
PageTransitionCollection
►
C
PrefabPlaceholder
C
Node2DPrefabPlaceholder
C
Node3DPrefabPlaceholder
C
PrefabTemplate
C
Project
Create and access nodes and resources
C
ProjectItemLibrary< out T >
Access project libraries
C
RenderPassPrefab
C
RenderTarget
C
ResourceDictionaryItem
►
C
Shader
Access to shader codes in Kanzi project
C
FragmentShader
C
GeometryShader
C
TessellationControlShader
C
TessellationEvaluationShader
C
VertexShader
C
Shortcut
C
SingleTextureInterface
C
State
Configure states in a state group
C
StateGroup
Configure state groups in a state manager
C
StateManager
C
StudioPluginItem
C
StyleItem
C
Tag
C
Texture
C
TimelineEntry
C
TimelineEntryTarget
C
TimelineSequence
C
Trajectory
C
TriggerActionItem
Configure trigger actions
C
TriggerConditionItem
Configure trigger conditions
C
WriteLogActionForwardArgument
C
PropertyTypeLibrary
Create property types
C
CommandPlacement
C
Commands
C
ComponentTypeLibraryProperties
C
ComponentTypeNames
C
DataSourceLibraryProperties
C
DataSourceTypeLibraryProperties
C
DataUtilities
Contains utility methods
C
EditTimeComponentPlugin
C
EnginePluginLibraryProperties
►
C
EventArgs
►
C
CancelWithReasonEventArgs
C
PreviewStartingEventArgs
C
CompositionChangedEventArgs
C
PluginWindowStateEventArgs
C
PreviewPropertyChangedEventArgs
C
ProjectCodeBehindBuildingEventArgs
►
C
ProjectEventArgs
C
ProjectMergeEventArgs
C
ProjectSavingEventArgs
►
C
ProjectItemEventArgs
C
DeletedEventArgs
C
DynamicPropertyChangedEventArgs
C
ParentChangedEventArgs
C
PathChangedEventArgs
C
ReplaceEventArgs
C
ProjectPathEventArgs
C
StatusEventArgs
C
UserPreferenceSettingChangedEventArgs
Event arguments class for user preference settings change
C
FontFamilyLibraryProperties
►
C
GenericProjectItemReferenceInterface
C
GenericProjectItemReference< T >
►
C
ICustomFormatter
C
PropertyValueFormatProvider
►
C
IDisposable
C
IDelayedExecutor
►
C
PluginWindow
C
PersistentPluginWindow
C
SavablePluginWindow
An interface for a window which has own local content which is not always in sync with the project
►
C
IEnumerable
C
ResourceDictionary
Create and remove resource entries from a resource dictionary
►
C
IEquatable
C
PreviewConfiguration
►
C
IFormatProvider
C
PropertyValueFormatProvider
C
IGenericUtilities
C
IKanziPackage
C
IKanziPackageAsset
C
IKanziPackageDirectory
►
C
INotifyCollectionChanged
C
PropertyTypeLibrary
Create property types
C
ResourceDictionary
Create and remove resource entries from a resource dictionary
►
C
INotifyPropertyChanged
C
Binding
Configure binding arguments
C
BasePluginEditorViewModel
Basic implementation of the plugin editor ViewModel
C
KanziStudio
Get notifications about Kanzi Studio events and get access to the core Kanzi Studio operations, such as access to the Kanzi Studio project, get input from the user, and show notifications
►
C
Property
Access and configure property types
C
TypedProperty< T >
►
C
PropertyContainer
Access and configure property values
C
ProjectItem
Access nodes and resources in a Kanzi Studio project
C
Solution
Access the Kanzi Studio projects in a Kanzi solution
C
StateTransition
Configure transitions between states
C
TransitionAnimation
►
C
IPackageUriAccessor
C
IPluginContentPackageUriAccessor
C
IUserPreferences
Access Kanzi Studio user preferences
C
KanziLocalizationTable
C
LayerLibraryProperties
C
LocaleLibraryProperties
C
LocalizationTableRow
Import and export a single row from a localization table
C
MaterialLibraryProperties
C
MaterialTypeLibraryProperties
C
Matrix3x3ToTransformationConverter
C
Matrix4x4ToTransformationConverter
►
C
MeshDataContainer
C
WriteableMeshDataContainer
C
MeshDataOptimizer
C
MeshLibraryProperties
C
MessageTypeLibraryProperties
C
MessageTypeNames
C
NodeComponentTypeLibraryProperties
C
NodeComponentTypeNames
C
NodeEffectPrefab2DLibraryProperties
C
NodeEffectType2DLibraryProperties
C
NodeEffectType2DNames
►
C
NodeReferenceBase
C
NodeReference< T >
Create node references
►
C
NotifyCollectionChangedEventArgs
C
CollectionChangedEventArgs< T >
C
PageTransitionCollectionLibraryProperties
C
PipelineItemLibraryProperties
C
PluginCommandParameter
►
C
PluginContent
Get general information about a Kanzi Studio plugin
C
EditTimeComponentPluginFactory
C
IPluginContentPackageUriAccessor
►
C
PluginCommandBase
►
C
PluginCommand
C
PluginCommandInvalidateUndoHistory
C
PluginCommandWithCustomUndo
C
PluginWindowFactory
C
PluginPropertyValueEditorSettings
The class describes the property value editor
C
ProjectItemPluginLogicFactory
►
C
PluginPropertyValueEditorContext
ViewModel of the editor
C
BasePluginEditorViewModel
Basic implementation of the plugin editor ViewModel
C
PluginPropertyValueEditorContextFactory
Allows to define the way ViewModel for the editor is created
►
C
PluginResourceTypeLibrary< BrushType >
C
BrushTypeLibrary
►
C
PluginResourceTypeLibrary< ComponentType >
C
ComponentTypeLibrary
►
C
PluginResourceTypeLibrary< DataSourceType >
C
DataSourceTypeLibrary
►
C
PluginResourceTypeLibrary< MessageType >
C
MessageTypeLibrary
►
C
PluginResourceTypeLibrary< NodeComponentType >
C
NodeComponentTypeLibrary
►
C
PluginResourceTypeLibrary< NodeEffectType2D >
C
NodeEffectType2DLibrary
►
C
PluginResourceTypeLibrary< RenderPassType >
C
RenderPassTypeLibrary
►
C
PluginResourceTypeLibrary< TriggerActionType >
C
TriggerActionTypeLibrary
►
C
PluginWindowNotifier
C
NullPluginWindowNotifier
►
C
PluginWindowState
The base class for plugin window states
C
TextualPluginWindowState
C
PrefabLibraryProperties
►
C
ProjectItemLibrary< AbstractMaterialType >
C
MaterialTypeLibrary
►
C
ProjectItemLibrary< Animation >
C
AnimationLibrary
►
C
ProjectItemLibrary< AnimationClip >
C
AnimationClipLibrary
►
C
ProjectItemLibrary< BinaryShaderFormat >
C
BinaryShaderFormatLibrary
►
C
ProjectItemLibrary< Brush >
C
BrushLibrary
►
C
ProjectItemLibrary< DataSource >
C
DataSourceLibrary
►
C
ProjectItemLibrary< EnginePlugin >
C
EnginePluginLibrary
►
C
ProjectItemLibrary< FontFamily >
C
FontFamilyLibrary
►
C
ProjectItemLibrary< KzbSource >
C
ProjectReferenceLibrary
►
C
ProjectItemLibrary< LocalizationTable >
C
LocaleLibrary
►
C
ProjectItemLibrary< Material >
C
MaterialLibrary
►
C
ProjectItemLibrary< MeshNodeMesh >
C
MeshLibrary
►
C
ProjectItemLibrary< Node2D >
C
LayerLibrary
►
C
ProjectItemLibrary< Node3D >
C
SceneObjectLibrary
►
C
ProjectItemLibrary< ObjectSource >
C
PipelineItemLibrary
►
C
ProjectItemLibrary< ObservableFile >
C
ResourceFileDirectory
C
ResourceFilesItem
►
C
ProjectItemLibrary< PageTransitionCollection >
C
PageTransitionCollectionLibrary
►
C
ProjectItemLibrary< PrefabType >
C
AbstractPrefabLibrary< out PrefabType, out RootItemType >
►
C
ProjectItemLibrary< Scene >
C
SceneLibrary
►
C
ProjectItemLibrary< Screen >
C
ScreenLibrary
►
C
ProjectItemLibrary< Shortcut >
C
ShortcutLibrary
►
C
ProjectItemLibrary< StateManager >
C
StateManagerLibrary
►
C
ProjectItemLibrary< StudioPluginItem >
C
StudioPluginItemLibrary
►
C
ProjectItemLibrary< StyleItem >
C
StyleLibrary
►
C
ProjectItemLibrary< T >
C
PluginResourceTypeLibrary< out T >
►
C
ProjectItemLibrary< Tag >
C
TagLibrary
►
C
ProjectItemLibrary< Texture >
C
TextureLibrary
►
C
ProjectItemLibrary< ThemeGroup >
C
ThemeLibrary
►
C
ProjectItemLibrary< TimelineSequence >
C
TimelineSequenceLibrary
►
C
ProjectItemLibrary< Trajectory >
C
TrajectoryLibrary
C
ProjectItemPluginLogic
►
C
ProjectItemProperties
►
C
AbstractComposerProperties
►
C
RenderPassProperties
C
ComposerProperties
C
LegacyRenderPassProperties
►
C
AbstractEnginePluginContentTypeProperties
C
BrushTypeProperties
C
ComponentTypeProperties
C
DataSourceTypeProperties
C
MessageTypeProperties
C
NodeComponentTypeProperties
C
NodeEffectType2DProperties
C
RenderPassTypeProperties
C
TriggerActionTypeProperties
►
C
AbstractMaterialTypeProperties
C
MaterialTypeProperties
►
C
AnimationClipBaseProperties
C
AnimationChildClipProperties
C
AnimationClipProperties
C
AnimationProperties
►
C
ApplicationConfigurationItemProperties
C
AndroidBuildConfigurationItemProperties
C
QNXBuildConfigurationItemProperties
C
WindowsBuildConfigurationItemProperties
C
BinaryShaderFormatProperties
C
BrushProperties
C
DataObjectProperties
C
DataSourceProperties
C
DerivedMaterialTypeProperties
C
EnginePluginFileProperties
C
EnginePluginProperties
C
FontFamilyProperties
C
GuideProperties
►
C
KzbSourceProperties
C
KzbReferenceItemProperties
C
ProjectReferenceItemProperties
C
MaterialProperties
►
C
MeshBaseProperties
►
C
MeshNodeMeshProperties
C
MeshProperties
C
MorphProperties
►
C
NodeComponentProperties
C
TriggerNodeComponentProperties
C
NodeEffect2DProperties
C
NodeEffectPrefab2DProperties
►
C
NodeProperties
►
C
Node2DProperties
C
Button2DProperties
C
ComponentNode2DProperties
C
DockLayout2DProperties
C
EmptyNode2DProperties
C
FlowLayout2DProperties
C
GridLayout2DProperties
C
GridListBox2DProperties
C
Image2DProperties
C
NinePatchImage2DProperties
C
Node2DPrefabPlaceholderProperties
►
C
PageProperties
C
PageHostProperties
C
ScrollView2DProperties
C
Slider2DProperties
C
StackLayout2DProperties
C
TextBlock2DProperties
C
ToggleButton2DProperties
C
ToggleButtonGroup2DProperties
C
TrajectoryLayout2DProperties
►
C
Viewport2DProperties
C
ProgressiveRenderingNode2DProperties
►
C
Node3DProperties
►
C
AbstractMeshNodeProperties
C
MeshNodeProperties
►
C
PrimitiveMeshNodeProperties
C
BoxMeshNodeProperties
C
PlaneMeshNodeProperties
C
SphereMeshNodeProperties
C
CameraNodeProperties
C
ComponentNodeProperties
C
EmptyNodeProperties
C
InstantiatorNodeProperties
C
LevelOfDetailNodeProperties
C
LightNodeProperties
C
Node3DPrefabPlaceholderProperties
C
SceneProperties
C
ScreenProperties
►
C
ObjectSourceProperties
C
CombineObjectSourceProperties
C
RootObjectSourceProperties
►
C
SingleInputObjectSourceProperties
C
ContainsPropertyFilterObjectSourceProperties
C
FixedSortFilterObjectSourceProperties
C
ObjectTypeFilterObjectSourceProperties
C
PropertyIsEqualObjectSourceProperties
C
TagFilterObjectSourceProperties
►
C
ObservableFileProperties
►
C
FontFileProperties
C
BitmapFontFileProperties
C
TrueTypeFontFileProperties
C
GenericResourceFileProperties
C
ImageFileProperties
►
C
ImportSourceFileProperties
C
Asset3DSourceFileProperties
C
ShaderSourceFileProperties
C
SourceAssetFileProperties
C
OutputMaterialProperties
C
PageTransitionAnimationProperties
C
PageTransitionCollectionProperties
C
PageTransitionProperties
►
C
PrefabTemplateProperties
C
Node2DPrefabTemplateProperties
C
Node3DPrefabTemplateProperties
C
ProjectProperties
C
RenderPassPrefabProperties
►
C
ResourceDictionaryItemProperties
►
C
AbstractThemeGroupProperties
C
LocalizationTableProperties
C
ThemeGroupProperties
C
AbstractThemeProperties
►
C
ShaderProperties
C
FragmentShaderProperties
C
GeometryShaderProperties
C
TessellationControlShaderProperties
C
TessellationEvaluationShaderProperties
C
VertexShaderProperties
C
ShortcutProperties
C
StateGroupProperties
C
StateManagerProperties
C
StateProperties
C
StudioPluginItemProperties
C
StyleItemProperties
C
TagProperties
►
C
TextureProperties
C
CubeMapRenderTargetTextureProperties
C
CubeMapTextureProperties
C
RenderTargetTextureProperties
C
SingleTextureProperties
C
TimelineEntryProperties
C
TimelineSequenceProperties
►
C
TrajectoryProperties
C
AngleTrajectoryProperties
C
ArcTrajectoryProperties
C
CircleTrajectoryProperties
C
EllipseTrajectoryProperties
C
LineTrajectoryProperties
C
RectangleTrajectoryProperties
C
SpiralTrajectoryProperties
C
SplineTrajectoryProperties
C
TrapezoidTrajectoryProperties
C
TriggerActionItemProperties
C
TriggerConditionItemProperties
C
WriteLogActionForwardArgumentProperties
C
ProjectItemReference< out T >
Create project item references
►
C
ProjectItemReference< T >
C
GenericProjectItemReference< T >
C
NodeReference< T >
Create node references
C
ResourceReference< T >
Create resource references
C
ProjectReferenceLibraryProperties
C
Properties
C
PropertyEditor
Access property editors
C
PropertyEditors
C
PropertyRouter
Class that allows plugin to start routing property changes from one project item into another
C
RenderPassPrefabLibraryProperties
C
RenderPassTypeLibraryProperties
C
RenderPassTypeNames
►
C
ResourceFileDirectoryProperties
C
ApplicationConfigurationResourceFileDirectoryProperties
C
Asset3DImportSourceDirectoryProperties
C
FontDirectoryProperties
C
GenericResourceFileDirectoryProperties
C
ImageDirectoryProperties
C
ShaderSourceDirectoryProperties
C
SourceAssetDirectoryProperties
C
ResourceFilesItemProperties
►
C
ResourceReferenceBase
C
ResourceReference< T >
Create resource references
C
RoutingTarget
C
SceneLibraryProperties
C
SceneObjectLibraryProperties
C
ScreenLibraryProperties
C
ShortcutLibraryProperties
C
StateManagerLibraryProperties
C
StringExtensions
C
StudioPluginItemLibraryProperties
C
StyleLibraryProperties
C
TagLibraryProperties
C
TextureLibraryProperties
C
TextureNames
C
ThemeLibraryProperties
C
TimelineSequenceLibraryProperties
C
TrajectoryLibraryProperties
C
Transformation2D
C
Transformation3D
C
TriggerActionTypeLibraryProperties
C
TypedProperty< AnimationTargetPropertyAttributeEnum >
C
TypedProperty< AstcBlockSizeEnum >
C
TypedProperty< AstcCompressionSpeedEnum >
C
TypedProperty< AtcCompressionSchemeEnum >
C
TypedProperty< BlendModeEnum >
C
TypedProperty< bool >
C
TypedProperty< BuildProfileEnum >
C
TypedProperty< BuildTargetArchitectureEnum >
C
TypedProperty< CameraOrthogonalCoordinateSystemTypeEnum >
C
TypedProperty< CameraProjectionTypeEnum >
C
TypedProperty< Color >
C
TypedProperty< ColorWorkflowEnum >
C
TypedProperty< ColorWriteModeEnum >
C
TypedProperty< ComponentLayoutDepthAlignmentEnum >
C
TypedProperty< ComponentLayoutHorizontalAlignmentEnum >
C
TypedProperty< ComponentLayoutVerticalAlignmentEnum >
C
TypedProperty< CrossProjectVisibilityEnum >
C
TypedProperty< CullModeEnum >
C
TypedProperty< DataObjectDataTypeEnum >
C
TypedProperty< DebugReleaseConfigurationEnum >
C
TypedProperty< EndiannessTypeEnum >
C
TypedProperty< EventArgumentValueTypeEnum >
C
TypedProperty< ExportedKzbFormatEnum >
C
TypedProperty< FixedSortTypeEnum >
►
C
TypedProperty< float >
C
FloatProperty
Configure float property types
C
TypedProperty< FontEngineBackendWrapperEnum >
C
TypedProperty< FOVTypeEnum >
C
TypedProperty< GpuResourceMemoryTypeEnum >
C
TypedProperty< IEnumerable< GridLength > >
C
TypedProperty< IEnumerable< Rightware.Kanzi.Studio.PluginInterface.AbstractComposer > >
C
TypedProperty< IEnumerable< Rightware.Kanzi.Studio.PluginInterface.Animation > >
C
TypedProperty< IEnumerable< Rightware.Kanzi.Studio.PluginInterface.AnimationClip > >
C
TypedProperty< IEnumerable< Rightware.Kanzi.Studio.PluginInterface.ExportedPropertyContainerItem > >
C
TypedProperty< IEnumerable< Rightware.Kanzi.Studio.PluginInterface.FontFile > >
C
TypedProperty< IEnumerable< Rightware.Kanzi.Studio.PluginInterface.Material > >
C
TypedProperty< IEnumerable< Rightware.Kanzi.Studio.PluginInterface.Node > >
C
TypedProperty< IEnumerable< Rightware.Kanzi.Studio.PluginInterface.Node3D > >
C
TypedProperty< IEnumerable< Rightware.Kanzi.Studio.PluginInterface.ObjectSource > >
C
TypedProperty< IEnumerable< Rightware.Kanzi.Studio.PluginInterface.RenderTargetTexture > >
C
TypedProperty< IEnumerable< Rightware.Kanzi.Studio.PluginInterface.Tag > >
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TypedProperty< ImageColorByteFormatEnum >
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TypedProperty< ImportTangentGenerationModeEnum >
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TypedProperty< ImportTransformEnum >
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TypedProperty< int >
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CustomEnumProperty
Configure enumeration property types
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IntProperty
Configure integer property types
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TypedProperty< KzbImageTargetFormatEnum >
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TypedProperty< LengthTypeEnum >
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TypedProperty< LevelOfDetailTypeEnum >
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TypedProperty< List< String > >
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TypedProperty< Matrix3D >
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TypedProperty< MeshAttributeDataTypeEnum >
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TypedProperty< MessageRoutingModeEnum >
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TypedProperty< ObjectSetFilterOperationEnum >
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TypedProperty< ObjectTypeFilterObjectTypeEnum >
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TypedProperty< OpenGLESWrapperEnum >
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TypedProperty< PngCompressionLevelEnum >
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TypedProperty< PremultipliedAlphaOptionEnum >
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TypedProperty< ProfileExportTypeEnum >
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TypedProperty< RenderTargetDepthTextureTypeEnum >
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TypedProperty< RenderTargetSampleCountEnum >
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TypedProperty< RenderTargetTextureAttachmentEnum >
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TypedProperty< RenderTargetTextureTargetTypeEnum >
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TypedProperty< ResourceKeepAliveBehaviorEnum >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.ApplicationConfigurationItem >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.Asset3DSourceFile >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.BrushType >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.ComponentType >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.CubeMapTexture >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.CubemapTextureInterface >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.DataSourceType >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.EnginePluginFile >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.ExportedPropertyContainerItem >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.ImageFile >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.ImportSourceItem >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.Material >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.MaterialType >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.MessageType >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.Node >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.Node2D >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.Node3D >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.NodeComponentType >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.NodeReference< Rightware.Kanzi.Studio.PluginInterface.Node > >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.NodeReference< Rightware.Kanzi.Studio.PluginInterface.Node2D > >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.NodeReference< Rightware.Kanzi.Studio.PluginInterface.Node3D > >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.ObjectSource >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.ProjectItem >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.ProjectItemReference< Rightware.Kanzi.Studio.PluginInterface.ExportedPropertyContainerItem > >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.ProjectItemReference< Rightware.Kanzi.Studio.PluginInterface.FontFile > >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.Property >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.RenderPassType >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.RenderTargetTexture >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.ResourceReference< Rightware.Kanzi.Studio.PluginInterface.Brush > >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.ResourceReference< Rightware.Kanzi.Studio.PluginInterface.CubemapTextureInterface > >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.ResourceReference< Rightware.Kanzi.Studio.PluginInterface.DataSource > >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.ResourceReference< Rightware.Kanzi.Studio.PluginInterface.FontFamily > >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.ResourceReference< Rightware.Kanzi.Studio.PluginInterface.Material > >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.ResourceReference< Rightware.Kanzi.Studio.PluginInterface.MeshBase > >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.ResourceReference< Rightware.Kanzi.Studio.PluginInterface.Node2DPrefabTemplate > >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.ResourceReference< Rightware.Kanzi.Studio.PluginInterface.Node3DPrefabTemplate > >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.ResourceReference< Rightware.Kanzi.Studio.PluginInterface.NodeEffectPrefab2D > >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.ResourceReference< Rightware.Kanzi.Studio.PluginInterface.ObjectSource > >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.ResourceReference< Rightware.Kanzi.Studio.PluginInterface.PageTransitionCollection > >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.ResourceReference< Rightware.Kanzi.Studio.PluginInterface.PrefabTemplate > >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.ResourceReference< Rightware.Kanzi.Studio.PluginInterface.RenderPassPrefab > >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.ResourceReference< Rightware.Kanzi.Studio.PluginInterface.RenderTarget > >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.ResourceReference< Rightware.Kanzi.Studio.PluginInterface.RenderTargetTexture > >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.ResourceReference< Rightware.Kanzi.Studio.PluginInterface.SingleTextureInterface > >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.ResourceReference< Rightware.Kanzi.Studio.PluginInterface.StateManager > >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.ResourceReference< Rightware.Kanzi.Studio.PluginInterface.StyleItem > >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.ResourceReference< Rightware.Kanzi.Studio.PluginInterface.Texture > >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.ResourceReference< Rightware.Kanzi.Studio.PluginInterface.TimelineEntryTarget > >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.ResourceReference< Rightware.Kanzi.Studio.PluginInterface.Trajectory > >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.Scene >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.Screen >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.ShaderSourceFile >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.SingleTexture >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.State >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.Tag >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.TimelineSequence >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.Transformation2D >
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TypedProperty< Rightware.Kanzi.Studio.PluginInterface.Transformation3D >
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TypedProperty< ScreenOrientationEnum >
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TypedProperty< ScreenResolutionEnum >
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TypedProperty< SphereTypeEnum >
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TypedProperty< StencilFunctionEnum >
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TypedProperty< StencilOperationEnum >
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TypedProperty< string >
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TypedProperty< StyleTypeEnum >
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TypedProperty< System.Windows.Media.Media3D.Quaternion >
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Vector4DProperty
Configure vector 4D property types
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TypedProperty< System.Windows.Media.Media3D.Vector3D >
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Vector3DProperty
Configure vector 3D property types
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TypedProperty< TargetGraphicsApiEnum >
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TypedProperty< TextureAnisotropyTypeEnum >
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TypedProperty< TextureColorByteFormatEnum >
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TypedProperty< TextureCompressionEnum >
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TypedProperty< TextureFilterEnum >
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TypedProperty< TextureFilterModeEnum >
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TypedProperty< TextureWrapModeEnum >
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TypedProperty< TimelineEntryInputTypeEnum >
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TypedProperty< TimelineEntryPlaybackModeEnum >
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TypedProperty< TriggerConditionOperationEnum >
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TypedProperty< TriggerTermSourceTypeEnum >
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TypedProperty< ValueAccumulatorIncrementSizeTypeEnum >
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TypedProperty< Vector >
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Vector2DProperty
Configure vector 2D property types
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TypedProperty< ViewportTypeEnum >
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TypedProperty< VisualStudioVersionEnum >
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ViewTransition
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ViewTransitionAnimation
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ViewTransitionAnimationGroup
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