Enables the node to react to the pan gesture. More...
Static Public Attributes | |
static final Metaclass | metaclass |
The Metaclass for the class. More... | |
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static final Metaclass | metaclass |
The Metaclass for the class. More... | |
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static final Metaclass | metaclass = new AbstractMetaclass("Kanzi.Object") |
The Metaclass for the class. | |
Additional Inherited Members | |
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void | close () |
Close the object, and release native resources. | |
String | getName () |
Gets the value of NameProperty. More... | |
Node | getNode () |
Returns the node the node component is attached to or null if node component is not attached to a node. More... | |
NodeComponentState | getState () |
Gets the state of node component indicating if component is attached to a node, detached from any node or in process of attaching/detaching. More... | |
boolean | isAttached () |
Indicates whether node component is attached to a node. More... | |
boolean | isAttaching () |
Indicates whether node component is in the process of attaching to a node. More... | |
boolean | isAttachingOrAttached () |
Indicates whether node component is in the process of attaching to a node or already attached. More... | |
boolean | isDetached () |
Indicates whether node component is detached from any node. More... | |
boolean | isDetaching () |
Indicates whether node component currently detaching from the node. More... | |
boolean | isDetachingOrDetached () |
Indicates whether node component is in the process of detaching from the node or already detached. More... | |
void | setName (String value) |
Sets the value of NameProperty. More... | |
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boolean | equals (Object object) |
Domain | getDomain () |
Returns the domain the object belongs to. More... | |
Metaclass | getDynamicMetaclass () |
Returns the metaclass of the dynamic type of the object. More... | |
boolean | isStale () |
Test if the object is stale i.e. More... | |
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AbstractMetaclass | metaclass = new AbstractMetaclass("Kanzi.NodeComponent") |
Metaclass for NodeComponent. | |
DynamicPropertyType< String > | NameProperty |
Name. More... | |
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DynamicPropertyType< Integer > | MaximumTouchPointsProperty |
Sets the maximum number of touches allowed on the node area for the installed pan manipulator to recognize the pan gesture and to set off the Pan Started trigger. More... | |
AbstractMetaclass | metaclass = new AbstractMetaclass("Kanzi.PanManipulatorComponent") |
Metaclass for PanManipulatorComponent. | |
DynamicPropertyType< Integer > | MinimumTouchPointsProperty |
Sets the minimum number of touches required on the node area for the installed pan manipulator to recognize the pan gesture and to set off the Pan Started trigger. More... | |
DynamicPropertyType< Vector2 > | RecognitionThresholdProperty |
Sets the threshold in pixels on the horizontal and vertical axis that the finger must move before Kanzi recognizes it as a pan gesture. More... | |
DynamicPropertyType< Integer > | RoutingModeProperty |
Routing mode determines when the input manipulator recognizes input events: More... | |
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NodeComponent (Domain domain, long handle, Metaclass metaclass) | |
Wraps a given native Node Component. More... | |
Node.MessageSubscriptionToken | addNodeComponentMessageHandler (MessageType messageType, Node.MessageSubscriptionFunction messageHandlerFunction) |
Kanzi calls the message handler that you add using this function when the target name of the incoming message matches the name of the node component, or if the message is broadcast to all node components with an empty target name. More... | |
void | attachOverride () |
Called when the Trigger is attached to a node. | |
void | detachOverride () |
Called when a Trigger is detached from a Node. | |
void | dispatchMessage (MessageType messageType, MessageArguments arguments) |
Adds the name of the node component to the message arguments and dispatches the message to the node of the node component. More... | |
void | initialize () |
Initializes the Node Component. | |
void | removeNodeComponentMessageFilter (Node.MessageSubscriptionToken token) |
Removes message handler added via NodeComponent#addNodeComponentMessageHandler function. More... | |
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static< Derived extends NodeComponent > ObjectRef< Derived > | createDerived (Domain domain, String name, Metaclass metaclass) |
Creates a derived class instance. More... | |
Enables the node to react to the pan gesture.