#include <kanzi/core.ui/graphics2d/frame_description.hpp>
#include <kanzi/core.ui/graphics2d/quad_description.hpp>
#include <kanzi/core.ui/graphics3d/gpu_resource.hpp>
#include <kanzi/core.ui/graphics3d/graphics_enums.hpp>
#include <kanzi/core.ui/platform/graphics_backend/gl/gpu_buffer.hpp>
#include <kanzi/core/cpp/vector.hpp>
#include <kanzi/core/debug/assert.hpp>
#include <kanzi/core/math/matrix4x4.hpp>
Classes | |
class | kanzi::Geometry |
Geometry represents 2D coordinate data that you can use to render 2D nodes and text. More... | |
struct | kanzi::Geometry::Vertex |
Vertex for geometry. More... | |
Namespaces | |
kanzi | |
Easing functions that require external dependencies for calculation. | |