Reference¶
Here you can find the Kanzi reference documentation.
Description |
Reference |
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Kanzi Engine API reference |
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Kanzi Java API reference. Use this API to interact with Kanzi through a platform-agnostic API available in Java or Kotlin. See Using Java and Kotlin. |
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Kanzi Android framework. Use the Kanzi Android framework for full Android UI integration, including support for writing your application and plugin code entirely in Java or Kotlin. When you use Kanzi Android framework, you do not need to write native code, but you can still use native Kanzi plugins. |
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Kanzi Android application framework API. Use the Kanzi application framework when you want to write one Kanzi application and use it on different platforms. Use the Kanzi Android application framework API to integrate a native Kanzi application into an Android application. When you use the application framework, your application and plugin code are native. |
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Kanzi Studio plugin interface. Kanzi Studio plugins extend the functionality of Kanzi Studio and run in Kanzi Studio. |
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Kanzi Localization Plugin API. |
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Application configuration. Use application configurations to configure your Kanzi application. See Application development. |
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Binding expressions. Use bindings to set the value of a property or property field with the value from another property, property field, or a data source. See Using bindings. |
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Triggers and actions. Use triggers and actions to create interactions based on user input. See Using triggers. |
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Resource profiling. Use resource profiling to measure during runtime how long it takes to load and deploy resources and prefabs in your Kanzi application. |
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Showing Kanzi Engine plugin custom types in Kanzi Studio. See Extending the functionality of Kanzi Engine and Extending the functionality of Kanzi Engine with Java. |
Reference for showing Kanzi Engine plugin custom types in Kanzi Studio |
Kanzi Studio property editors for property types that are declared in Kanzi Engine plugins. |
Kanzi Studio property editors for property types declared in Kanzi Engine plugins |
OpenGL extensions that Kanzi uses. |
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Default shortcut keys. |
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Keyboard input codes. Use the keyboard input codes in your Kanzi Studio plugin to create interaction with the keyboard in your application. |
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Kanzi Studio commands you can run from a script to automate Kanzi Studio tasks. See Automating Kanzi Studio tasks. |
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Default and available property types for each Kanzi node and resource type. |
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Default property types in Kanzi. |