Node components add functionality to a node. More...
Modules | |
Animation Players | |
Animation players play keyframe animations and interpolate property values to dynamic target values. | |
Input Manipulators | |
Input manipulator components enable gesture recognition for nodes. | |
Classes | |
class | kanzi::Trigger |
Trigger is the base class for defining events, conditions and actions for content-driven logic programming. More... | |
Node components add functionality to a node.
For example, a trigger executes an action when a condition is met and an Animation Player animates properties of the node to which it is attached.