Triggers define events, conditions, and actions for content-driven logic programming. More...
Classes | |
class | kanzi::Condition |
Condition for triggers. More... | |
class | kanzi::ExpressionCondition |
Use trigger conditions to set which conditions must be met for a Trigger to set off. More... | |
class | kanzi::Trigger |
Trigger is the base class for defining events, conditions and actions for content-driven logic programming. More... | |
Triggers define events, conditions, and actions for content-driven logic programming.
Use triggers to set off actions, such as setting a property to a certain value or setting the state of an application. For example, Kanzi generates messages from user input and these messages are handled by nodes according to specified behavior.