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void | addAction (Action action) |
| Adds an action to the trigger. More...
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void | addCondition (Condition condition) |
| Adds an condition to the trigger. More...
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boolean | checkConditions () |
| Checks against all conditions in the trigger.
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void | close () |
| Close the object, and release native resources.
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void | invokeActions () |
| Invokes actions in the trigger.
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Iterable< Action > | iterateActions () |
| Gets an Iterable object used to iterate the Actions. More...
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Iterable< Condition > | iterateConditions () |
| Gets an Iterable object used to iterate the Conditions. More...
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void | close () |
| Close the object, and release native resources.
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String | getName () |
| Gets the value of NameProperty. More...
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Node | getNode () |
| Returns the node the node component is attached to or null if node component is not attached to a node. More...
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NodeComponentState | getState () |
| Gets the state of node component indicating if component is attached to a node, detached from any node or in process of attaching/detaching. More...
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boolean | isAttached () |
| Indicates whether node component is attached to a node. More...
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boolean | isAttaching () |
| Indicates whether node component is in the process of attaching to a node. More...
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boolean | isAttachingOrAttached () |
| Indicates whether node component is in the process of attaching to a node or already attached. More...
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boolean | isDetached () |
| Indicates whether node component is detached from any node. More...
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boolean | isDetaching () |
| Indicates whether node component currently detaching from the node. More...
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boolean | isDetachingOrDetached () |
| Indicates whether node component is in the process of detaching from the node or already detached. More...
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void | setName (String value) |
| Sets the value of NameProperty. More...
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boolean | equals (Object object) |
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Domain | getDomain () |
| Returns the domain the object belongs to. More...
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Metaclass | getDynamicMetaclass () |
| Returns the metaclass of the dynamic type of the object. More...
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long | getNative () |
| Gets a pointer to the backing C++ instance. More...
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TDataType | getOptionalProperty (PropertyType< TDataType > propertyType) |
| Returns the current value of a property type, but does not use the default value if there are no inputs to the property value. More...
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TDataType | getProperty (PropertyType< TDataType > propertyType) |
| Returns the current value of a property type. More...
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EnumType | getProperty (PropertyType< Integer > propertyType, Class< EnumType > enumClass) |
| Returns the current value of an integer property type converted to a matching constant from specified enumeration. More...
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int | hashCode () |
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boolean | hasValue (PropertyType< TDataType > propertyType) |
| Evaluates whether there are any inputs into the property value. More...
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boolean | isStale () |
| Test if the object is stale i.e. More...
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void | removeLocalValue (PropertyType< TDataType > propertyType) |
| Removes the local value associated with the property. More...
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void | setProperty (PropertyType< TDataType > propertyType, TDataType value) |
| Sets the local value of a property type. More...
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void | setProperty (PropertyType< Integer > propertyType, EnumType value) |
| Sets the local value of an integer property type using a constant from an enumeration. More...
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