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String | getName () |
| Gets the resource name. More...
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String | getUrl () |
| Gets the resource URL. More...
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void | setKeepAlive (boolean keepAlive) |
| Sets the keep alive flag. More...
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boolean | equals (Object object) |
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Domain | getDomain () |
| Returns the domain the object belongs to. More...
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Metaclass | getDynamicMetaclass () |
| Returns the metaclass of the dynamic type of the object. More...
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long | getNative () |
| Gets a pointer to the backing C++ instance. More...
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TDataType | getOptionalProperty (PropertyType< TDataType > propertyType) |
| Returns the current value of a property type, but does not use the default value if there are no inputs to the property value. More...
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TDataType | getProperty (PropertyType< TDataType > propertyType) |
| Returns the current value of a property type. More...
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EnumType | getProperty (PropertyType< Integer > propertyType, Class< EnumType > enumClass) |
| Returns the current value of an integer property type converted to a matching constant from specified enumeration. More...
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int | hashCode () |
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boolean | hasValue (PropertyType< TDataType > propertyType) |
| Evaluates whether there are any inputs into the property value. More...
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boolean | isStale () |
| Test if the object is stale i.e. More...
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void | removeLocalValue (PropertyType< TDataType > propertyType) |
| Removes the local value associated with the property. More...
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void | setProperty (PropertyType< TDataType > propertyType, TDataType value) |
| Sets the local value of a property type. More...
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void | setProperty (PropertyType< Integer > propertyType, EnumType value) |
| Sets the local value of an integer property type using a constant from an enumeration. More...
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AbstractMetaclass | metaclass = new AbstractMetaclass("Kanzi.Resource") |
| Metaclass for Resource.
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DynamicPropertyType< Boolean > | EnabledProperty |
| Whether Kanzi executes this render pass and its child render pass tree. More...
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DynamicPropertyType< Vector4 > | InputViewportAreaProperty |
| Reports the viewport area relative to the composition space as passed from the parent render pass. More...
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AbstractMetaclass | metaclass = new AbstractMetaclass("Kanzi.RenderPass") |
| Metaclass for RenderPass.
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DynamicPropertyType< Integer > | AddressingModeProperty |
| Sets how Kanzi handles the texture coordinates of the automatically generated composition target textures outside of the [0, 0] - [1, 1] rectangle: More...
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DynamicPropertyType< Resource > | CompositionTarget0Property |
| Sets the first color target to which you want to render the result of the child render passes of this render pass. More...
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DynamicPropertyType< Resource > | CompositionTarget1Property |
| Sets the second color target to which you want to render the result of the child render passes of this render pass. More...
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DynamicPropertyType< Resource > | CompositionTarget2Property |
| Sets the third color target to which you want to render the result of the child render passes of this render pass. More...
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DynamicPropertyType< Resource > | CompositionTarget3Property |
| Sets the fourth color target to which you want to render the result of the child render passes of this render pass. More...
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DynamicPropertyType< Integer > | DepthCompareFunctionProperty |
| Sets the comparison function to be used with comparison samplers of the Composition Target Render Pass' depth target. More...
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DynamicPropertyType< Integer > | DepthRenderbufferFormatProperty |
| Sets the format of the automatically created depth renderbuffers. More...
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DynamicPropertyType< Resource > | DepthTargetProperty |
| Sets the depth target to which you want to render the result of the child render passes of this render pass. More...
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DynamicPropertyType< Integer > | DepthTextureFormatProperty |
| Sets the format of the automatically created Result Depth Texture. More...
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DynamicPropertyType< Integer > | FilterModeProperty |
| Sets how Kanzi handles accessing the texture samples of the automatically generated composition target: More...
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DynamicPropertyType< Integer > | HeightProperty |
| Sets the absolute height for the automatically created composition target textures. More...
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AbstractMetaclass | metaclass = new AbstractMetaclass("Kanzi.CompositionTargetRenderPass") |
| Metaclass for CompositionTargetRenderPass.
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DynamicPropertyType< Integer > | MipmapModeProperty |
| Sets the mipmap mode of the automatically created composition target. More...
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DynamicPropertyType< Integer > | MultisampleLevelProperty |
| Sets the number of samples you want to use for each output pixel of the automatically generated composition target textures. More...
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DynamicPropertyType< Integer > | PixelFormat0Property |
| Sets on the GPU the target pixel format of the first automatically created composition target texture. More...
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DynamicPropertyType< Integer > | PixelFormat1Property |
| Sets on the GPU the target pixel format of the second automatically created composition target texture. More...
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DynamicPropertyType< Integer > | PixelFormat2Property |
| Sets on the GPU the target pixel format of the third automatically created composition target texture. More...
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DynamicPropertyType< Integer > | PixelFormat3Property |
| Sets on the GPU the target pixel format of the fourth automatically created composition target texture. More...
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DynamicPropertyType< Integer > | ResolutionDivisorProperty |
| Sets the resolution divisor for the automatically created composition target textures. More...
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DynamicPropertyType< Integer > | ResolutionMultiplierProperty |
| Sets the resolution multiplier for the automatically created composition target textures. More...
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DynamicPropertyType< Boolean > | ResolveImmediatelyProperty |
| Whether to resolve multisamples and generate mipmaps for the composition target texture immediately after rendering. More...
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DynamicPropertyType< Resource > | ResultDepthTextureProperty |
| The depth texture to which the Composition Target Render Pass renders its content. More...
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DynamicPropertyType< Resource > | ResultTexture0Property |
| The first color texture to which the Composition Target Render Pass renders its content. More...
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DynamicPropertyType< Resource > | ResultTexture1Property |
| The second color texture to which the Composition Target Render Pass renders its content. More...
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DynamicPropertyType< Resource > | ResultTexture2Property |
| The third color texture to which the Composition Target Render Pass renders its content. More...
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DynamicPropertyType< Resource > | ResultTexture3Property |
| The fourth color texture to which the Composition Target Render Pass renders its content. More...
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DynamicPropertyType< Integer > | WidthProperty |
| Sets the absolute width for the automatically created composition target textures. More...
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