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String | getName () |
| Gets the resource name. More...
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String | getUrl () |
| Gets the resource URL. More...
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void | setKeepAlive (boolean keepAlive) |
| Sets the keep alive flag. More...
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boolean | equals (Object object) |
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Domain | getDomain () |
| Returns the domain the object belongs to. More...
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Metaclass | getDynamicMetaclass () |
| Returns the metaclass of the dynamic type of the object. More...
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long | getNative () |
| Gets a pointer to the backing C++ instance. More...
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TDataType | getOptionalProperty (PropertyType< TDataType > propertyType) |
| Returns the current value of a property type, but does not use the default value if there are no inputs to the property value. More...
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TDataType | getProperty (PropertyType< TDataType > propertyType) |
| Returns the current value of a property type. More...
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EnumType | getProperty (PropertyType< Integer > propertyType, Class< EnumType > enumClass) |
| Returns the current value of an integer property type converted to a matching constant from specified enumeration. More...
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int | hashCode () |
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boolean | hasValue (PropertyType< TDataType > propertyType) |
| Evaluates whether there are any inputs into the property value. More...
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boolean | isStale () |
| Test if the object is stale i.e. More...
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void | removeLocalValue (PropertyType< TDataType > propertyType) |
| Removes the local value associated with the property. More...
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void | setProperty (PropertyType< TDataType > propertyType, TDataType value) |
| Sets the local value of a property type. More...
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void | setProperty (PropertyType< Integer > propertyType, EnumType value) |
| Sets the local value of an integer property type using a constant from an enumeration. More...
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AbstractMetaclass | metaclass = new AbstractMetaclass("Kanzi.Resource") |
| Metaclass for Resource.
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DynamicPropertyType< Boolean > | EnabledProperty |
| Whether Kanzi executes this render pass and its child render pass tree. More...
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DynamicPropertyType< Vector4 > | InputViewportAreaProperty |
| Reports the viewport area relative to the composition space as passed from the parent render pass. More...
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AbstractMetaclass | metaclass = new AbstractMetaclass("Kanzi.RenderPass") |
| Metaclass for RenderPass.
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DynamicPropertyType< Integer > | BlendModeProperty |
| Overrides the blend mode set in each node that this render pass renders. More...
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DynamicPropertyType< Integer > | ColorWriteModeProperty |
| Sets which channels the render pass writes to the color buffer. More...
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DynamicPropertyType< Integer > | CullModeProperty |
| Sets the culling of the triangle faces in the rendered meshes. More...
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DynamicPropertyType< Integer > | DepthTestFunctionProperty |
| Controls whether the depth test discards a fragment. More...
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DynamicPropertyType< Boolean > | DepthWriteEnabledProperty |
| Sets whether the render pass writes to the depth buffer. More...
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AbstractMetaclass | metaclass = new AbstractMetaclass("Kanzi.PipelineStateRenderPass") |
| Metaclass for PipelineStateRenderPass.
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DynamicPropertyType< Vector2 > | PolygonDepthOffsetProperty |
| Sets the polygon depth offset to apply to the element that the Pipeline State Render Pass renders: More...
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DynamicPropertyType< Integer > | ScissorModeProperty |
| Sets the scissor test coordinate mode. More...
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DynamicPropertyType< Vector4 > | ScissorProperty |
| Sets the scissor test within the current rendering Viewport node. More...
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DynamicPropertyType< Integer > | StencilFailOperationProperty |
| Sets the operation that the render pass performs when the stencil test fails. More...
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DynamicPropertyType< Integer > | StencilMaskProperty |
| Sets a mask on which the AND operation is executed with both the reference value and the stored stencil value when the test is done. More...
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DynamicPropertyType< Integer > | StencilPassDepthFailOperationProperty |
| Sets the operation that the render pass performs when the stencil test passes, but the depth test fails. More...
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DynamicPropertyType< Integer > | StencilPassDepthPassOperationProperty |
| Sets the operation that the render pass performs when both, the stencil and the depth test, pass. More...
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DynamicPropertyType< Integer > | StencilReferenceValueProperty |
| Sets the reference value for the stencil test. More...
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DynamicPropertyType< Integer > | StencilTestFunctionProperty |
| Controls whether the stencil test discards a fragment. More...
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DynamicPropertyType< Boolean > | StencilWriteEnabledProperty |
| Sets whether to enable writing to the stencil buffer. More...
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DynamicPropertyType< Integer > | ViewportModeProperty |
| Sets the coordinate type for the Viewport node. More...
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DynamicPropertyType< Vector4 > | ViewportProperty |
| Modifies the current rendering Viewport node. More...
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