Kanzi  3.9.5
Java API
ShadowEffect2D Class Reference

Use the Shadow Effect 2D to add a shadow effect to a 2D node. More...

Inheritance diagram for ShadowEffect2D:
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Static Public Member Functions

static ObjectRef< T > create (Domain domain, String name)
 Constructs a new ShadowEffect2D. More...
 

Static Public Attributes

static final Metaclass metaclass
 The Metaclass for the class. More...
 
- Static Public Attributes inherited from NodeEffect2D
static final Metaclass metaclass
 The Metaclass for the class. More...
 
- Static Public Attributes inherited from Resource
static final Metaclass metaclass = com.rightware.kanzi.metadata.ResourceMetadata.metaclass
 The Metaclass for the class.
 
- Static Public Attributes inherited from KanziObject
static final Metaclass metaclass = new AbstractMetaclass("Kanzi.Object")
 The Metaclass for the class.
 

Additional Inherited Members

- Public Member Functions inherited from Resource
String getName ()
 Gets the resource name. More...
 
String getUrl ()
 Gets the resource URL. More...
 
void setKeepAlive (boolean keepAlive)
 Sets the keep alive flag. More...
 
- Public Member Functions inherited from KanziObject
boolean equals (Object object)
 
Domain getDomain ()
 Returns the domain the object belongs to. More...
 
Metaclass getDynamicMetaclass ()
 Returns the metaclass of the dynamic type of the object. More...
 
long getNative ()
 Gets a pointer to the backing C++ instance. More...
 
TDataType getOptionalProperty (PropertyType< TDataType > propertyType)
 Returns the current value of a property type, but does not use the default value if there are no inputs to the property value. More...
 
TDataType getProperty (PropertyType< TDataType > propertyType)
 Returns the current value of a property type. More...
 
EnumType getProperty (PropertyType< Integer > propertyType, Class< EnumType > enumClass)
 Returns the current value of an integer property type converted to a matching constant from specified enumeration. More...
 
int hashCode ()
 
boolean hasValue (PropertyType< TDataType > propertyType)
 Evaluates whether there are any inputs into the property value. More...
 
boolean isStale ()
 Test if the object is stale i.e. More...
 
void removeLocalValue (PropertyType< TDataType > propertyType)
 Removes the local value associated with the property. More...
 
void setProperty (PropertyType< TDataType > propertyType, TDataType value)
 Sets the local value of a property type. More...
 
void setProperty (PropertyType< Integer > propertyType, EnumType value)
 Sets the local value of an integer property type using a constant from an enumeration. More...
 
- Public Attributes inherited from ResourceMetadata
AbstractMetaclass metaclass = new AbstractMetaclass("Kanzi.Resource")
 Metaclass for Resource.
 
- Public Attributes inherited from NodeEffect2DMetadata
AbstractMetaclass metaclass = new AbstractMetaclass("Kanzi.NodeEffect2D")
 Metaclass for NodeEffect2D.
 
- Public Attributes inherited from ShadowEffect2DMetadata
DynamicPropertyType< Float > AngleProperty
 Sets the direction of the shadow as an angle relative to the positive x axis. More...
 
DynamicPropertyType< Float > BlurRadiusProperty
 Sets the softness of the shadow by defining the distance in pixels the shadow blur extends outward from an edge. More...
 
DynamicPropertyType< ColorRGBAColorProperty
 Sets the color and alpha of the shadow. More...
 
DynamicPropertyType< Float > DistanceProperty
 Sets how far to move the shadow from the object in the direction set by the Shadow Angle property. More...
 
AbstractMetaclass metaclass = new AbstractMetaclass("Kanzi.ShadowEffect2D")
 Metaclass for ShadowEffect2D.
 
DynamicPropertyType< Integer > QualityProperty
 Sets the visual quality of the shadow. More...
 
DynamicPropertyType< Boolean > ShadowOnlyProperty
 Whether to render only the shadow without the node contents. More...
 
DynamicPropertyType< Integer > TypeProperty
 Sets the type of the shadow: More...
 

Detailed Description

Use the Shadow Effect 2D to add a shadow effect to a 2D node.

Member Function Documentation

◆ create()

static ObjectRef<T> create ( Domain  domain,
String  name 
)
static

Constructs a new ShadowEffect2D.

Parameters
domainUI Domain where this object belongs.
nameName of the object.

Member Data Documentation

◆ metaclass

final Metaclass metaclass
static