Metadata definitions for TextConcept. More...
Public Attributes | |
| DynamicPropertyType< ColorRGBA > | FontColorProperty |
| Sets the color of the text. More... | |
| DynamicPropertyType< Resource > | FontMaterialProperty |
| Sets the material whose shader is used to render the text. More... | |
| DynamicPropertyType< Boolean > | HorizontalFitProperty |
| Whether to horizontally scale the glyphs to make them fit into the Layout Width of the Text Block. More... | |
| DynamicPropertyType< Vector2 > | HorizontalFitScaleLimitsProperty |
| When the Horizontal Fit property is enabled, sets the minimum and maximum scale for glyphs when the width of text in a Text Block does not match the Layout Width of that Text Block. More... | |
| DynamicPropertyType< Vector2 > | HorizontalPaddingProperty |
| Sets the padding spaces between the content and the left and right boundaries of the Text node. More... | |
| AbstractMetaclass | metaclass = new AbstractMetaclass("Kanzi.TextConcept") |
| Metaclass for TextConcept. | |
| DynamicPropertyType< String > | OverflowProperty |
| Sets the characters that represent the truncated text when the text string to be rendered is too long to fit in the node. More... | |
| DynamicPropertyType< Boolean > | RemoveSideBearingsProperty |
| Whether to position the leftmost characters of left-aligned text and rightmost characters of right-aligned text exactly within the boundary of the text node. More... | |
| DynamicPropertyType< Integer > | TextHorizontalAlignmentProperty |
| Sets the horizontal alignment of the text. More... | |
| DynamicPropertyType< String > | TextProperty |
| Sets the text content that the text node renders. More... | |
| DynamicPropertyType< Integer > | TextVerticalAlignmentProperty |
| Sets the vertical alignment of the text. More... | |
| DynamicPropertyType< Vector2 > | VerticalPaddingProperty |
| Sets the padding spaces between the content and the top and bottom boundaries of the Text node. More... | |
Metadata definitions for TextConcept.
| DynamicPropertyType<ColorRGBA> FontColorProperty |
Sets the color of the text.
| DynamicPropertyType<Resource> FontMaterialProperty |
Sets the material whose shader is used to render the text.
The shader must use the ContentTexture uniform which is automatically filled with glyph data.
| DynamicPropertyType<Boolean> HorizontalFitProperty |
Whether to horizontally scale the glyphs to make them fit into the Layout Width of the Text Block.
To adjust the scale, use the Horizontal Fit Scale Limits property.
| DynamicPropertyType<Vector2> HorizontalFitScaleLimitsProperty |
When the Horizontal Fit property is enabled, sets the minimum and maximum scale for glyphs when the width of text in a Text Block does not match the Layout Width of that Text Block.
For example:
| DynamicPropertyType<Vector2> HorizontalPaddingProperty |
Sets the padding spaces between the content and the left and right boundaries of the Text node.
| DynamicPropertyType<String> OverflowProperty |
Sets the characters that represent the truncated text when the text string to be rendered is too long to fit in the node.
The default value is "...".
| DynamicPropertyType<Boolean> RemoveSideBearingsProperty |
Whether to position the leftmost characters of left-aligned text and rightmost characters of right-aligned text exactly within the boundary of the text node.
| DynamicPropertyType<Integer> TextHorizontalAlignmentProperty |
Sets the horizontal alignment of the text.
| DynamicPropertyType<String> TextProperty |
Sets the text content that the text node renders.
To create a line break press Shift+Enter.
| DynamicPropertyType<Integer> TextVerticalAlignmentProperty |
Sets the vertical alignment of the text.
| DynamicPropertyType<Vector2> VerticalPaddingProperty |
Sets the padding spaces between the content and the top and bottom boundaries of the Text node.